Wenzel, A., Geiger, J., & Liening, A. Beyond the screen: Investigating the added value of realism enabled by the metaverse in digital game-based entrepreneurial learning. Elsevier.
Chicago Style (17th ed.) CitationWenzel, Anna, Jan-Martin Geiger, and Andreas Liening. Beyond the Screen: Investigating the Added Value of Realism Enabled by the Metaverse in Digital Game-based Entrepreneurial Learning. Elsevier.
MLA (9th ed.) CitationWenzel, Anna, et al. Beyond the Screen: Investigating the Added Value of Realism Enabled by the Metaverse in Digital Game-based Entrepreneurial Learning. Elsevier.
Warning: These citations may not always be 100% accurate.