Feedback Type May Change the EMG Pattern and Kinematics During Robot Supported Upper Limb Reaching Task
Haptic interfaces and virtual reality (VR) technology have been increasingly introduced in rehabilitation, facilitating the provision of various feedback and task conditions. However, correspondence between the feedback/task conditions and movement strategy during reaching tasks remains a question....
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IEEE
2024-01-01
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Online Access: | https://ieeexplore.ieee.org/document/10423822/ |
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author | Yasuhiro Kato Toshiaki Tsuji Imre Cikajlo |
author_facet | Yasuhiro Kato Toshiaki Tsuji Imre Cikajlo |
author_sort | Yasuhiro Kato |
collection | DOAJ |
description | Haptic interfaces and virtual reality (VR) technology have been increasingly introduced in rehabilitation, facilitating the provision of various feedback and task conditions. However, correspondence between the feedback/task conditions and movement strategy during reaching tasks remains a question. To investigate movement strategy, we assessed velocity parameters and peak latency of electromyography. Ten neuromuscularly intact volunteers participated in the measurement using haptic interface and VR. Concurrent visual feedback and various terminal feedback (e.g., visual, haptic, visual and haptic) were given. Additionally, the object size for the reaching task was changed. The results demonstrated terminal haptic feedback had a significant impact on kinematic parameters; showed <inline-formula><tex-math notation="LaTeX">$0.7\,\pm {\,1.4}$</tex-math></inline-formula> s (<inline-formula><tex-math notation="LaTeX">$p\,< .05$</tex-math></inline-formula>) shorter movement time and <inline-formula><tex-math notation="LaTeX">$0.01\,\pm {\,0.08}$</tex-math></inline-formula> m/s (<inline-formula><tex-math notation="LaTeX">$p\,< .05$</tex-math></inline-formula>) higher mean velocity compared to no terminal feedback. Also, smaller peak latency was observed in different muscle regions based on the object size. |
format | Article |
id | doaj-art-ddb284027ba343cd844c3083618a851b |
institution | Kabale University |
issn | 2644-1276 |
language | English |
publishDate | 2024-01-01 |
publisher | IEEE |
record_format | Article |
series | IEEE Open Journal of Engineering in Medicine and Biology |
spelling | doaj-art-ddb284027ba343cd844c3083618a851b2025-01-30T00:03:40ZengIEEEIEEE Open Journal of Engineering in Medicine and Biology2644-12762024-01-01517317910.1109/OJEMB.2024.336313710423822Feedback Type May Change the EMG Pattern and Kinematics During Robot Supported Upper Limb Reaching TaskYasuhiro Kato0https://orcid.org/0000-0001-8343-5314Toshiaki Tsuji1https://orcid.org/0000-0002-4532-4514Imre Cikajlo2https://orcid.org/0000-0002-8428-7621Graduate School of Science and Engineering, Saitama University, Sakura-ku, JapanGraduate School of Science and Engineering, Saitama University, Sakura-ku, JapanUniversity Rehabilitation Institute Republic of Slovenia, Ljubljana, SloveniaHaptic interfaces and virtual reality (VR) technology have been increasingly introduced in rehabilitation, facilitating the provision of various feedback and task conditions. However, correspondence between the feedback/task conditions and movement strategy during reaching tasks remains a question. To investigate movement strategy, we assessed velocity parameters and peak latency of electromyography. Ten neuromuscularly intact volunteers participated in the measurement using haptic interface and VR. Concurrent visual feedback and various terminal feedback (e.g., visual, haptic, visual and haptic) were given. Additionally, the object size for the reaching task was changed. The results demonstrated terminal haptic feedback had a significant impact on kinematic parameters; showed <inline-formula><tex-math notation="LaTeX">$0.7\,\pm {\,1.4}$</tex-math></inline-formula> s (<inline-formula><tex-math notation="LaTeX">$p\,< .05$</tex-math></inline-formula>) shorter movement time and <inline-formula><tex-math notation="LaTeX">$0.01\,\pm {\,0.08}$</tex-math></inline-formula> m/s (<inline-formula><tex-math notation="LaTeX">$p\,< .05$</tex-math></inline-formula>) higher mean velocity compared to no terminal feedback. Also, smaller peak latency was observed in different muscle regions based on the object size.https://ieeexplore.ieee.org/document/10423822/Movement strategymultimodal feedbacksEMG analysis |
spellingShingle | Yasuhiro Kato Toshiaki Tsuji Imre Cikajlo Feedback Type May Change the EMG Pattern and Kinematics During Robot Supported Upper Limb Reaching Task IEEE Open Journal of Engineering in Medicine and Biology Movement strategy multimodal feedback sEMG analysis |
title | Feedback Type May Change the EMG Pattern and Kinematics During Robot Supported Upper Limb Reaching Task |
title_full | Feedback Type May Change the EMG Pattern and Kinematics During Robot Supported Upper Limb Reaching Task |
title_fullStr | Feedback Type May Change the EMG Pattern and Kinematics During Robot Supported Upper Limb Reaching Task |
title_full_unstemmed | Feedback Type May Change the EMG Pattern and Kinematics During Robot Supported Upper Limb Reaching Task |
title_short | Feedback Type May Change the EMG Pattern and Kinematics During Robot Supported Upper Limb Reaching Task |
title_sort | feedback type may change the emg pattern and kinematics during robot supported upper limb reaching task |
topic | Movement strategy multimodal feedback sEMG analysis |
url | https://ieeexplore.ieee.org/document/10423822/ |
work_keys_str_mv | AT yasuhirokato feedbacktypemaychangetheemgpatternandkinematicsduringrobotsupportedupperlimbreachingtask AT toshiakitsuji feedbacktypemaychangetheemgpatternandkinematicsduringrobotsupportedupperlimbreachingtask AT imrecikajlo feedbacktypemaychangetheemgpatternandkinematicsduringrobotsupportedupperlimbreachingtask |