Neural networks utilization in the video game industry

The scope of the video game industry and the use of neural networks in it have been studied. The impact of this technology on the computer games development process has been analyzed, the efficiency of its application in this area noted. The generalized scheme of video games development with identif...

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Main Authors: V. V. Godin, A. E. Terekhova, D. N. Bulatov, I. А. Zaremba
Format: Article
Language:English
Published: Publishing House of the State University of Management 2024-10-01
Series:Вестник университета
Subjects:
Online Access:https://vestnik.guu.ru/jour/article/view/5472
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author V. V. Godin
A. E. Terekhova
D. N. Bulatov
I. А. Zaremba
author_facet V. V. Godin
A. E. Terekhova
D. N. Bulatov
I. А. Zaremba
author_sort V. V. Godin
collection DOAJ
description The scope of the video game industry and the use of neural networks in it have been studied. The impact of this technology on the computer games development process has been analyzed, the efficiency of its application in this area noted. The generalized scheme of video games development with identification of the stages most favorable for neural networks application has been considered. The possibilities of artificial intelligence in the video game characters’ visual image development, starting from the idea stage, touching the concept creation and ending with the realization stage, have been studied. The possibility of optimizing this process by implementing neural network technology has been shown. The neural networks application in the processes of writing game scripts and implementing dialog voicing in a game has been analyzed. The difference between the variability of plots and conversations of game characters created with the use of artificial intelligence model has been shown. The future concept of using neural networks as a digital twin of a video game developer has been considered. Estimates of the video game industry development through the generative artificial intelligence implementation have been formulated. As the study result, the positive influence of neural networks application on the computer games development up to the possible full automation of the industry under consideration due to the active use of this technology in the near future has been proved.
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institution Kabale University
issn 1816-4277
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language English
publishDate 2024-10-01
publisher Publishing House of the State University of Management
record_format Article
series Вестник университета
spelling doaj-art-dd62886bb8844a499adbd12be5f507be2025-02-04T08:28:22ZengPublishing House of the State University of ManagementВестник университета1816-42772686-84152024-10-0108233310.26425/1816-4277-2024-8-23-333174Neural networks utilization in the video game industryV. V. Godin0A. E. Terekhova1D. N. Bulatov2I. А. Zaremba3State University of ManagementState University of ManagementState University of ManagementState University of ManagementThe scope of the video game industry and the use of neural networks in it have been studied. The impact of this technology on the computer games development process has been analyzed, the efficiency of its application in this area noted. The generalized scheme of video games development with identification of the stages most favorable for neural networks application has been considered. The possibilities of artificial intelligence in the video game characters’ visual image development, starting from the idea stage, touching the concept creation and ending with the realization stage, have been studied. The possibility of optimizing this process by implementing neural network technology has been shown. The neural networks application in the processes of writing game scripts and implementing dialog voicing in a game has been analyzed. The difference between the variability of plots and conversations of game characters created with the use of artificial intelligence model has been shown. The future concept of using neural networks as a digital twin of a video game developer has been considered. Estimates of the video game industry development through the generative artificial intelligence implementation have been formulated. As the study result, the positive influence of neural networks application on the computer games development up to the possible full automation of the industry under consideration due to the active use of this technology in the near future has been proved.https://vestnik.guu.ru/jour/article/view/5472neural networkartificial intelligencevideo game industrygame designervideo game characterdevelopment automationgame scriptdigital counterpart
spellingShingle V. V. Godin
A. E. Terekhova
D. N. Bulatov
I. А. Zaremba
Neural networks utilization in the video game industry
Вестник университета
neural network
artificial intelligence
video game industry
game designer
video game character
development automation
game script
digital counterpart
title Neural networks utilization in the video game industry
title_full Neural networks utilization in the video game industry
title_fullStr Neural networks utilization in the video game industry
title_full_unstemmed Neural networks utilization in the video game industry
title_short Neural networks utilization in the video game industry
title_sort neural networks utilization in the video game industry
topic neural network
artificial intelligence
video game industry
game designer
video game character
development automation
game script
digital counterpart
url https://vestnik.guu.ru/jour/article/view/5472
work_keys_str_mv AT vvgodin neuralnetworksutilizationinthevideogameindustry
AT aeterekhova neuralnetworksutilizationinthevideogameindustry
AT dnbulatov neuralnetworksutilizationinthevideogameindustry
AT iazaremba neuralnetworksutilizationinthevideogameindustry