Komunikasi Virtual melalui Perilaku Trash-Talking Antar Pemain Game Online Mobile Legends

The current digital era makes people tend to use online media rather than conventional media. Online games are media that are often used by people, one of which is the mobile legend game. The mobile legend game has a virtual community that is used in virtual communication using dirty words or known...

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Main Authors: Yasha Langitta Setiawan, Januardi Nasir, Roby Hadi Putra
Format: Article
Language:English
Published: Universitas Ekasakti LPPM 2025-01-01
Series:Ekasakti Jurnal Penelitian dan Pengabdian
Subjects:
Online Access:https://www.ejurnal-unespadang.ac.id/index.php/EJPP/article/view/1244
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author Yasha Langitta Setiawan
Januardi Nasir
Roby Hadi Putra
author_facet Yasha Langitta Setiawan
Januardi Nasir
Roby Hadi Putra
author_sort Yasha Langitta Setiawan
collection DOAJ
description The current digital era makes people tend to use online media rather than conventional media. Online games are media that are often used by people, one of which is the mobile legend game. The mobile legend game has a virtual community that is used in virtual communication using dirty words or known as trash talking. The phenomenon of trash talking behavior often occurs in online game players. This behavior involves the use of words that are intended to insult, brag, intimidate, or provoke other players. The purpose of this study was to determine virtual communication through trash talking behavior between online mobile legend game players with Alferd Schutz's phenomenological theory. This study used a qualitative method and data was taken through interviews and direct observation. The results of the study showed that the meaning of trash talking from the BSK squad community was negative, causing cyberbullying and disrupting the comfort of playing for other players. The experience of trash talking from mobile legend game players in the BSK squad community is an unpleasant experience from the emotional factors experienced by players, such as failure or defeat, which can trigger Trash-Talking behavior. The motives for trash talking behavior include as a strategy in playing games, the excitement of playing games, intimidation, and the habit of saying bad words in real life.
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institution Kabale University
issn 2746-7538
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language English
publishDate 2025-01-01
publisher Universitas Ekasakti LPPM
record_format Article
series Ekasakti Jurnal Penelitian dan Pengabdian
spelling doaj-art-daf8191549d24143a09d5a35bec3fbe92025-01-27T06:35:47ZengUniversitas Ekasakti LPPMEkasakti Jurnal Penelitian dan Pengabdian2746-75382747-03692025-01-0151Komunikasi Virtual melalui Perilaku Trash-Talking Antar Pemain Game Online Mobile LegendsYasha Langitta Setiawan0Januardi Nasir1Roby Hadi Putra21Universitas Ekasakti, Padang, IndonesiaUniversitas Nadhatul Ulama, Padang, IndonesiaUniversitas Ekasakti Padang, Indonesia The current digital era makes people tend to use online media rather than conventional media. Online games are media that are often used by people, one of which is the mobile legend game. The mobile legend game has a virtual community that is used in virtual communication using dirty words or known as trash talking. The phenomenon of trash talking behavior often occurs in online game players. This behavior involves the use of words that are intended to insult, brag, intimidate, or provoke other players. The purpose of this study was to determine virtual communication through trash talking behavior between online mobile legend game players with Alferd Schutz's phenomenological theory. This study used a qualitative method and data was taken through interviews and direct observation. The results of the study showed that the meaning of trash talking from the BSK squad community was negative, causing cyberbullying and disrupting the comfort of playing for other players. The experience of trash talking from mobile legend game players in the BSK squad community is an unpleasant experience from the emotional factors experienced by players, such as failure or defeat, which can trigger Trash-Talking behavior. The motives for trash talking behavior include as a strategy in playing games, the excitement of playing games, intimidation, and the habit of saying bad words in real life. https://www.ejurnal-unespadang.ac.id/index.php/EJPP/article/view/1244Games, virtual communication, trash talking
spellingShingle Yasha Langitta Setiawan
Januardi Nasir
Roby Hadi Putra
Komunikasi Virtual melalui Perilaku Trash-Talking Antar Pemain Game Online Mobile Legends
Ekasakti Jurnal Penelitian dan Pengabdian
Games, virtual communication, trash talking
title Komunikasi Virtual melalui Perilaku Trash-Talking Antar Pemain Game Online Mobile Legends
title_full Komunikasi Virtual melalui Perilaku Trash-Talking Antar Pemain Game Online Mobile Legends
title_fullStr Komunikasi Virtual melalui Perilaku Trash-Talking Antar Pemain Game Online Mobile Legends
title_full_unstemmed Komunikasi Virtual melalui Perilaku Trash-Talking Antar Pemain Game Online Mobile Legends
title_short Komunikasi Virtual melalui Perilaku Trash-Talking Antar Pemain Game Online Mobile Legends
title_sort komunikasi virtual melalui perilaku trash talking antar pemain game online mobile legends
topic Games, virtual communication, trash talking
url https://www.ejurnal-unespadang.ac.id/index.php/EJPP/article/view/1244
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AT januardinasir komunikasivirtualmelaluiperilakutrashtalkingantarpemaingameonlinemobilelegends
AT robyhadiputra komunikasivirtualmelaluiperilakutrashtalkingantarpemaingameonlinemobilelegends