Effects of Wind on Virtual Plants in Animation
This paper presents the Growth-Flow method for animating the effect of wind on the motion and growth of virtual plant branches and leaves. The method incorporates changes to the growth rate when a plant is exposed to winds with speeds higher than a threshold. In particular, growth rate is reduced in...
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Format: | Article |
Language: | English |
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Wiley
2013-01-01
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Series: | International Journal of Computer Games Technology |
Online Access: | http://dx.doi.org/10.1155/2013/674848 |
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author | Tina L. M. Derzaph Howard J. Hamilton |
author_facet | Tina L. M. Derzaph Howard J. Hamilton |
author_sort | Tina L. M. Derzaph |
collection | DOAJ |
description | This paper presents the Growth-Flow method for animating the effect of wind on the motion and growth of virtual plant branches and leaves. The method incorporates changes to the growth rate when a plant is exposed to winds with speeds higher than a threshold. In particular, growth rate is reduced in branch elongation, increased in the branch radius, reduced in leaf length, and increased in leaf thickness. In addition, when a plant is exposed to wind for long time periods, the branch growth angle is changed to align more closely with the wind vector. The Growth-Flow method incorporates all these effects on growth and motion due to wind in one algorithm. |
format | Article |
id | doaj-art-d8620707a78340be8adc3ab087db01f8 |
institution | Kabale University |
issn | 1687-7047 1687-7055 |
language | English |
publishDate | 2013-01-01 |
publisher | Wiley |
record_format | Article |
series | International Journal of Computer Games Technology |
spelling | doaj-art-d8620707a78340be8adc3ab087db01f82025-02-03T01:26:48ZengWileyInternational Journal of Computer Games Technology1687-70471687-70552013-01-01201310.1155/2013/674848674848Effects of Wind on Virtual Plants in AnimationTina L. M. Derzaph0Howard J. Hamilton1Department of Computer Science, University of Regina, Regina, SK, S4S 0A2, CanadaDepartment of Computer Science, University of Regina, Regina, SK, S4S 0A2, CanadaThis paper presents the Growth-Flow method for animating the effect of wind on the motion and growth of virtual plant branches and leaves. The method incorporates changes to the growth rate when a plant is exposed to winds with speeds higher than a threshold. In particular, growth rate is reduced in branch elongation, increased in the branch radius, reduced in leaf length, and increased in leaf thickness. In addition, when a plant is exposed to wind for long time periods, the branch growth angle is changed to align more closely with the wind vector. The Growth-Flow method incorporates all these effects on growth and motion due to wind in one algorithm.http://dx.doi.org/10.1155/2013/674848 |
spellingShingle | Tina L. M. Derzaph Howard J. Hamilton Effects of Wind on Virtual Plants in Animation International Journal of Computer Games Technology |
title | Effects of Wind on Virtual Plants in Animation |
title_full | Effects of Wind on Virtual Plants in Animation |
title_fullStr | Effects of Wind on Virtual Plants in Animation |
title_full_unstemmed | Effects of Wind on Virtual Plants in Animation |
title_short | Effects of Wind on Virtual Plants in Animation |
title_sort | effects of wind on virtual plants in animation |
url | http://dx.doi.org/10.1155/2013/674848 |
work_keys_str_mv | AT tinalmderzaph effectsofwindonvirtualplantsinanimation AT howardjhamilton effectsofwindonvirtualplantsinanimation |