Improving Fitness Levels of Teenagers Online Game Addicts with High Intensity Interval Training

Teenagers addicted to online games tend to have low fitness levels. The most effective exercise to increase fitness levels is High-Intensity Interval Training (HIIT) because it is carried out in a short time, is flexible, and causes less injury to the musculoskeletal system. HIIT is a cardiorespirat...

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Main Authors: Aniek Puspitosari, Rini Yuniarti
Format: Article
Language:Indonesian
Published: LPPM STIKES Guna Bangsa Yogyakarta 2025-08-01
Series:Journal of Health (JOH)
Subjects:
Online Access:https://journal.gunabangsa.ac.id/joh/article/view/15
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author Aniek Puspitosari
Rini Yuniarti
author_facet Aniek Puspitosari
Rini Yuniarti
author_sort Aniek Puspitosari
collection DOAJ
description Teenagers addicted to online games tend to have low fitness levels. The most effective exercise to increase fitness levels is High-Intensity Interval Training (HIIT) because it is carried out in a short time, is flexible, and causes less injury to the musculoskeletal system. HIIT is a cardiorespiratory exercise that uses aerobic principles to increase fitness levels, especially at the maximum volume of oxygen (VO2max). This study aims to determine the effect of High-Intensity Interval Training on the fitness level of teenagers who are addicted to online games. This research is quantitative research that uses the Pre-Experimental Design type one group pretest-posttest. The sampling technique used is purposive sampling with the number of respondents as many as 25 people. The instrumen used in this research is the Harvard step test. The High-Intensity Interval Training intervention was conducted in 8 sessions for 4 weeks. The data analysis method used is the paired samples t-test. Research respondents based on age were dominated by the late adolescent category (52%), based on the BMI classification dominated by the normal category (60%). The results of the paired samples t-test test obtained sig. 0.000 which means the value of sig. <0.05, it can be concluded that the High-Intensity Interval Training (HIIT) intervention has an effect on the fitness level of teenagers who are addicted to online games.
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language Indonesian
publishDate 2025-08-01
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spelling doaj-art-d2b0b6af82dd40b59cfe9b1a258c9af52025-08-20T03:41:43ZindLPPM STIKES Guna Bangsa YogyakartaJournal of Health (JOH)2355-88572407-63762025-08-0112225526310.30590/joh.v12n2.1515Improving Fitness Levels of Teenagers Online Game Addicts with High Intensity Interval TrainingAniek Puspitosari0Rini Yuniarti1Politeknik Kesehatan Kementerian Kesehatan Surakarta Indonesia, Occupational Therapy Study ProgramPoliteknik Kesehatan Kementerian Kesehatan Surakarta Indonesia, Occupational Therapy Study ProgramTeenagers addicted to online games tend to have low fitness levels. The most effective exercise to increase fitness levels is High-Intensity Interval Training (HIIT) because it is carried out in a short time, is flexible, and causes less injury to the musculoskeletal system. HIIT is a cardiorespiratory exercise that uses aerobic principles to increase fitness levels, especially at the maximum volume of oxygen (VO2max). This study aims to determine the effect of High-Intensity Interval Training on the fitness level of teenagers who are addicted to online games. This research is quantitative research that uses the Pre-Experimental Design type one group pretest-posttest. The sampling technique used is purposive sampling with the number of respondents as many as 25 people. The instrumen used in this research is the Harvard step test. The High-Intensity Interval Training intervention was conducted in 8 sessions for 4 weeks. The data analysis method used is the paired samples t-test. Research respondents based on age were dominated by the late adolescent category (52%), based on the BMI classification dominated by the normal category (60%). The results of the paired samples t-test test obtained sig. 0.000 which means the value of sig. <0.05, it can be concluded that the High-Intensity Interval Training (HIIT) intervention has an effect on the fitness level of teenagers who are addicted to online games.https://journal.gunabangsa.ac.id/joh/article/view/15adolescent, exercise, occupational therapy
spellingShingle Aniek Puspitosari
Rini Yuniarti
Improving Fitness Levels of Teenagers Online Game Addicts with High Intensity Interval Training
Journal of Health (JOH)
adolescent, exercise, occupational therapy
title Improving Fitness Levels of Teenagers Online Game Addicts with High Intensity Interval Training
title_full Improving Fitness Levels of Teenagers Online Game Addicts with High Intensity Interval Training
title_fullStr Improving Fitness Levels of Teenagers Online Game Addicts with High Intensity Interval Training
title_full_unstemmed Improving Fitness Levels of Teenagers Online Game Addicts with High Intensity Interval Training
title_short Improving Fitness Levels of Teenagers Online Game Addicts with High Intensity Interval Training
title_sort improving fitness levels of teenagers online game addicts with high intensity interval training
topic adolescent, exercise, occupational therapy
url https://journal.gunabangsa.ac.id/joh/article/view/15
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