TasksZE: A Task-Based and Challenge-Based Math Serious Game Using Facial Emotion Recognition
Serious games play a significant role in the teaching and learning process by focusing on educational objectives rather than purely on entertainment. By addressing specific educational needs, these games provide targeted learning experiences. The integration of emotion recognition technology into se...
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| Format: | Article |
| Language: | English |
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MDPI AG
2024-11-01
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| Series: | Future Internet |
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| Online Access: | https://www.mdpi.com/1999-5903/16/12/440 |
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| author | Humberto Marín-Vega Giner Alor-Hernández Maritza Bustos-López Jonathan Hernández-Capistran Norma Leticia Hernández-Chaparro Sergio David Ixmatlahua-Diaz |
| author_facet | Humberto Marín-Vega Giner Alor-Hernández Maritza Bustos-López Jonathan Hernández-Capistran Norma Leticia Hernández-Chaparro Sergio David Ixmatlahua-Diaz |
| author_sort | Humberto Marín-Vega |
| collection | DOAJ |
| description | Serious games play a significant role in the teaching and learning process by focusing on educational objectives rather than purely on entertainment. By addressing specific educational needs, these games provide targeted learning experiences. The integration of emotion recognition technology into serious games can further enhance teaching and learning by identifying areas where students may need additional support, The integration of emotion recognition into a serious game facilitates the learning of mathematics by allowing the identification of emotional impact on learning and the creation of a tailored learning experience for the student. This study proposes a challenge-based and task-based math serious game that integrates facial emotion recognition named TasksZE. TasksZE introduces a novel approach by adjusting gameplay based on detected emotions, which includes real-time emotion analysis and the cross-validation of emotions. We conducted a usability evaluation of the game using the System Usability Scale (SUS) as a reference, and the results indicate that the students feel that TasksZE is easy to use, the functions are well integrated, and most people can learn to use it very quickly. The students answered that they would use this system frequently since they felt motivated by game attributes, rewards, and level progression. These elements contributed to a more engaging and effective learning experience. |
| format | Article |
| id | doaj-art-c85235f4d35d4f61ba61087c0da9f2ad |
| institution | DOAJ |
| issn | 1999-5903 |
| language | English |
| publishDate | 2024-11-01 |
| publisher | MDPI AG |
| record_format | Article |
| series | Future Internet |
| spelling | doaj-art-c85235f4d35d4f61ba61087c0da9f2ad2025-08-20T02:55:45ZengMDPI AGFuture Internet1999-59032024-11-01161244010.3390/fi16120440TasksZE: A Task-Based and Challenge-Based Math Serious Game Using Facial Emotion RecognitionHumberto Marín-Vega0Giner Alor-Hernández1Maritza Bustos-López2Jonathan Hernández-Capistran3Norma Leticia Hernández-Chaparro4Sergio David Ixmatlahua-Diaz5Tecnológico Nacional de México/Campus Zongolica, Km 4 Carretera a la Compañía S/N, Tepetitlanapa, Zongolica 95005, MexicoTecnológico Nacional de México/I. T. Orizaba, Av. Oriente 9, No. 852, Col. Emiliano Zapata, Orizaba 94320, MexicoTecnológico Nacional de México/I. T. Orizaba, Av. Oriente 9, No. 852, Col. Emiliano Zapata, Orizaba 94320, MexicoTecnológico Nacional de México/I. T. Orizaba, Av. Oriente 9, No. 852, Col. Emiliano Zapata, Orizaba 94320, MexicoTecnológico Nacional de México/Campus Zongolica, Km 4 Carretera a la Compañía S/N, Tepetitlanapa, Zongolica 95005, MexicoTecnológico Nacional de México/Campus Zongolica, Km 4 Carretera a la Compañía S/N, Tepetitlanapa, Zongolica 95005, MexicoSerious games play a significant role in the teaching and learning process by focusing on educational objectives rather than purely on entertainment. By addressing specific educational needs, these games provide targeted learning experiences. The integration of emotion recognition technology into serious games can further enhance teaching and learning by identifying areas where students may need additional support, The integration of emotion recognition into a serious game facilitates the learning of mathematics by allowing the identification of emotional impact on learning and the creation of a tailored learning experience for the student. This study proposes a challenge-based and task-based math serious game that integrates facial emotion recognition named TasksZE. TasksZE introduces a novel approach by adjusting gameplay based on detected emotions, which includes real-time emotion analysis and the cross-validation of emotions. We conducted a usability evaluation of the game using the System Usability Scale (SUS) as a reference, and the results indicate that the students feel that TasksZE is easy to use, the functions are well integrated, and most people can learn to use it very quickly. The students answered that they would use this system frequently since they felt motivated by game attributes, rewards, and level progression. These elements contributed to a more engaging and effective learning experience.https://www.mdpi.com/1999-5903/16/12/440emotion recognitionmath learningserious games |
| spellingShingle | Humberto Marín-Vega Giner Alor-Hernández Maritza Bustos-López Jonathan Hernández-Capistran Norma Leticia Hernández-Chaparro Sergio David Ixmatlahua-Diaz TasksZE: A Task-Based and Challenge-Based Math Serious Game Using Facial Emotion Recognition Future Internet emotion recognition math learning serious games |
| title | TasksZE: A Task-Based and Challenge-Based Math Serious Game Using Facial Emotion Recognition |
| title_full | TasksZE: A Task-Based and Challenge-Based Math Serious Game Using Facial Emotion Recognition |
| title_fullStr | TasksZE: A Task-Based and Challenge-Based Math Serious Game Using Facial Emotion Recognition |
| title_full_unstemmed | TasksZE: A Task-Based and Challenge-Based Math Serious Game Using Facial Emotion Recognition |
| title_short | TasksZE: A Task-Based and Challenge-Based Math Serious Game Using Facial Emotion Recognition |
| title_sort | tasksze a task based and challenge based math serious game using facial emotion recognition |
| topic | emotion recognition math learning serious games |
| url | https://www.mdpi.com/1999-5903/16/12/440 |
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