How 3D Interaction Metaphors Affect User Experience in Collaborative Virtual Environment
In this paper we presents the results of our experimental study which aims to understand the impact of three interaction 3D metaphors (ray casting, GoGo, and virtual hand) on the user experience in a semi-immersive collaborative virtual environment (the Braccetto System). For each session, participa...
Saved in:
Main Authors: | Hamid Hrimech, Leila Alem, Frederic Merienne |
---|---|
Format: | Article |
Language: | English |
Published: |
Wiley
2011-01-01
|
Series: | Advances in Human-Computer Interaction |
Online Access: | http://dx.doi.org/10.1155/2011/172318 |
Tags: |
Add Tag
No Tags, Be the first to tag this record!
|
Similar Items
-
Affect and Metaphor Sensing in Virtual Drama
by: Li Zhang, et al.
Published: (2010-01-01) -
The collaborative interactions of preschool children in solving problems in a collaborative virtual environment
by: Cristina Paniagua-Esquivel, et al.
Published: (2020-01-01) -
Investigation of virtual collaborative learning environment
by: Joana Lipeikienė, et al.
Published: (2003-12-01) -
User experience analysis in virtual museums
by: Aleksandra Kobylska, et al.
Published: (2024-03-01) -
User satisfaction with referrals at a collaborative virtual reference service Virtual reference services, Reference services, Referrals, User satisfaction
by: Nahyun Kwon
Published: (2006-01-01)