Game Factors and Game-Based Learning Design Model

How to design useful digital game-based learning is a topic worthy of discussion. Past research focused on specific game genres design, but it is difficult to use when the target game genre differs from the default genres used in the research. This study presents macrodesign concepts that elucidates...

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Bibliographic Details
Main Authors: Yen-Ru Shi, Ju-Ling Shih
Format: Article
Language:English
Published: Wiley 2015-01-01
Series:International Journal of Computer Games Technology
Online Access:http://dx.doi.org/10.1155/2015/549684
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