Research of Simulation in Character Animation Based on Physics Engine
Computer 3D character animation essentially is a product, which is combined with computer graphics and robotics, physics, mathematics, and the arts. It is based on computer hardware and graphics algorithms and related sciences rapidly developed new technologies. At present, the mainstream character...
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Main Authors: | Yang Yu, Jucheng Yang, Xiaofei Zan, Jiangang Huang, Xiangbo Zhang |
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Format: | Article |
Language: | English |
Published: |
Wiley
2017-01-01
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Series: | International Journal of Digital Multimedia Broadcasting |
Online Access: | http://dx.doi.org/10.1155/2017/4815932 |
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