An evaluation of Kd-Trees vs Bounding Volume Hierarchy (BVH) acceleration structures in modern CPU architectures
Ray tracing is a rendering technique that is highly praised for its realism and image quality. Nonetheless, this is a computationally intensive task that is slow compared to other rendering techniques like rasterization. Bounding Volume Hierarchy (BVH) is a primitive subdivision acceleration mechani...
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| Main Authors: | Ernesto Rivera-Alvarado, Julio Zamora-Madrigal |
|---|---|
| Format: | Article |
| Language: | English |
| Published: |
Instituto Tecnológico de Costa Rica
2023-03-01
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| Series: | Tecnología en Marcha |
| Subjects: | |
| Online Access: | https://172.20.14.50/index.php/tec_marcha/article/view/6098 |
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