Comparative analysis of the implementation performance using selected scripting languages in the Godot game engine
This article describes a comparative analysis of the implementation performance of selected scripting languages on the Godot game engine. In order to analyze the implementation of scripting languages, research scenarios were designed in which the scripts were written in a similar way to facilitate...
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Main Authors: | , |
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Format: | Article |
Language: | English |
Published: |
Lublin University of Technology
2024-06-01
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Series: | Journal of Computer Sciences Institute |
Subjects: | |
Online Access: | https://ph.pollub.pl/index.php/jcsi/article/view/5428 |
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