Rehabilitation using virtual gaming for Hospital and hOMe-Based training for the Upper limb post Stroke (RHOMBUS II): protocol of a feasibility randomised controlled trial

Introduction Upper limb (UL) rehabilitation is most effective early after stroke, with higher doses leading to improved outcomes. For the stroke survivor, the repetition may be monotonous. For clinicians, providing a clinically meaningful level of input can be challenging. As such, time spent engage...

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Main Authors: Cherry Kilbride, Tom Butcher, Meriel Norris, Nana Anokye, Alyson Warland, Karen Baker, Dimitrios A Athanasiou, Guillem Singla-Buxarrais, Jennifer Ryan, Francesca Gowing, Carole Pound, Victoria Stewart, Basaam Aweid, Arul Samiyappan
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Language:English
Published: BMJ Publishing Group 2022-06-01
Series:BMJ Open
Online Access:https://bmjopen.bmj.com/content/12/6/e058905.full
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author Cherry Kilbride
Tom Butcher
Meriel Norris
Nana Anokye
Alyson Warland
Karen Baker
Dimitrios A Athanasiou
Guillem Singla-Buxarrais
Jennifer Ryan
Francesca Gowing
Carole Pound
Victoria Stewart
Basaam Aweid
Arul Samiyappan
author_facet Cherry Kilbride
Tom Butcher
Meriel Norris
Nana Anokye
Alyson Warland
Karen Baker
Dimitrios A Athanasiou
Guillem Singla-Buxarrais
Jennifer Ryan
Francesca Gowing
Carole Pound
Victoria Stewart
Basaam Aweid
Arul Samiyappan
author_sort Cherry Kilbride
collection DOAJ
description Introduction Upper limb (UL) rehabilitation is most effective early after stroke, with higher doses leading to improved outcomes. For the stroke survivor, the repetition may be monotonous. For clinicians, providing a clinically meaningful level of input can be challenging. As such, time spent engaged in UL activity among subacute stroke survivors remains inadequate. Opportunities for the stroke survivor to engage with UL rehabilitation in a safe, accessible and engaging way are essential to improving UL outcomes following stroke. The NeuroBall is a non-immersive virtual reality (VR) digital system designed for stroke rehabilitation, specifically for the arm and hand. The aim of the Rehabilitation using virtual gaming for Hospital and hOMe-Based training for the Upper limb post Stroke study is to determine the safety, feasibility and acceptability of the NeuroBall as a rehabilitation intervention for the UL in subacute stroke.Methods and analysis A feasibility randomised controlled trial (RCT) will compare the NeuroBall plus usual care with usual care only, in supporting UL rehabilitation over 7 weeks. Twenty-four participants in the subacute poststroke phase will be recruited while on the inpatient or early supported discharge (ESD) stroke pathway. Sixteen participants will be randomised to the intervention group and eight to the control group. Outcomes assessed at baseline and 7 weeks include gross level of disability, arm function, spasticity, pain, fatigue and quality of life (QoL). Safety will be assessed by recording adverse events and using pain, spasticity and fatigue scores. A parallel process evaluation will assess feasibility and acceptability of the intervention. Feasibility will also be determined by assessing fidelity to the intervention. Postintervention, semistructured interviews will be used to explore acceptability with 12 participants from the intervention group, four from the usual care group and with up to nine staff involved in delivering the intervention.Ethics and dissemination This trial has ethical approval from Brunel University London’s Research Ethics Committee 25257-NHS-Oct/2020-28121-2 and the Wales Research Ethics Committee 5 Bangor (Health and Care Research Wales) REC ref: 20/WA/0347. The study is sponsored by Brunel University London. Contact: Dr Derek Healy, Chair, University Research Ethics committee (Derek.healy@brunel.ac.uk). Trial results will be submitted for publication in peer-reviewed journals, presented at national and international conferences and distributed to people with stroke.Trial registration number ISRCTN11440079; Pre-results.
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spelling doaj-art-a17068a014b141f8aa0fe15a657eb55e2025-01-24T16:15:12ZengBMJ Publishing GroupBMJ Open2044-60552022-06-0112610.1136/bmjopen-2021-058905Rehabilitation using virtual gaming for Hospital and hOMe-Based training for the Upper limb post Stroke (RHOMBUS II): protocol of a feasibility randomised controlled trialCherry Kilbride0Tom Butcher1Meriel Norris2Nana Anokye3Alyson Warland4Karen Baker5Dimitrios A Athanasiou6Guillem Singla-Buxarrais7Jennifer Ryan8Francesca Gowing9Carole Pound10Victoria Stewart11Basaam Aweid12Arul Samiyappan13Therapy Services, Royal Free London NHS Foundation Trust, London, UKDepartment of Health Sciences, Brunel University London, Uxbridge, UKDepartment of Health Sciences, Brunel University London, Uxbridge, UKBrunel University London, UKDepartment of Health Sciences, Brunel University London, Uxbridge, UKNeurofenix, London, UKNeurofenix, London, UKNeurofenix, Atlanta, Georgia, USA1 School of Physiotherapy, RCSI University of Medicine and Health Sciences, Dublin, Ireland2 Royal Free London NHS Foundation Trust, London, UK2 Faculty of Health and Social Sciences, Bournemouth University, Poole, UKCentre for Mental Health, Griffith University, Brisbane, Queensland, AustraliaStroke Unit, Hillingdon Hospitals NHS Foundation Trust, Uxbridge, Middlesex, UKAdult Services, Central and North West London NHS Foundation Trust, London, UKIntroduction Upper limb (UL) rehabilitation is most effective early after stroke, with higher doses leading to improved outcomes. For the stroke survivor, the repetition may be monotonous. For clinicians, providing a clinically meaningful level of input can be challenging. As such, time spent engaged in UL activity among subacute stroke survivors remains inadequate. Opportunities for the stroke survivor to engage with UL rehabilitation in a safe, accessible and engaging way are essential to improving UL outcomes following stroke. The NeuroBall is a non-immersive virtual reality (VR) digital system designed for stroke rehabilitation, specifically for the arm and hand. The aim of the Rehabilitation using virtual gaming for Hospital and hOMe-Based training for the Upper limb post Stroke study is to determine the safety, feasibility and acceptability of the NeuroBall as a rehabilitation intervention for the UL in subacute stroke.Methods and analysis A feasibility randomised controlled trial (RCT) will compare the NeuroBall plus usual care with usual care only, in supporting UL rehabilitation over 7 weeks. Twenty-four participants in the subacute poststroke phase will be recruited while on the inpatient or early supported discharge (ESD) stroke pathway. Sixteen participants will be randomised to the intervention group and eight to the control group. Outcomes assessed at baseline and 7 weeks include gross level of disability, arm function, spasticity, pain, fatigue and quality of life (QoL). Safety will be assessed by recording adverse events and using pain, spasticity and fatigue scores. A parallel process evaluation will assess feasibility and acceptability of the intervention. Feasibility will also be determined by assessing fidelity to the intervention. Postintervention, semistructured interviews will be used to explore acceptability with 12 participants from the intervention group, four from the usual care group and with up to nine staff involved in delivering the intervention.Ethics and dissemination This trial has ethical approval from Brunel University London’s Research Ethics Committee 25257-NHS-Oct/2020-28121-2 and the Wales Research Ethics Committee 5 Bangor (Health and Care Research Wales) REC ref: 20/WA/0347. The study is sponsored by Brunel University London. Contact: Dr Derek Healy, Chair, University Research Ethics committee (Derek.healy@brunel.ac.uk). Trial results will be submitted for publication in peer-reviewed journals, presented at national and international conferences and distributed to people with stroke.Trial registration number ISRCTN11440079; Pre-results.https://bmjopen.bmj.com/content/12/6/e058905.full
spellingShingle Cherry Kilbride
Tom Butcher
Meriel Norris
Nana Anokye
Alyson Warland
Karen Baker
Dimitrios A Athanasiou
Guillem Singla-Buxarrais
Jennifer Ryan
Francesca Gowing
Carole Pound
Victoria Stewart
Basaam Aweid
Arul Samiyappan
Rehabilitation using virtual gaming for Hospital and hOMe-Based training for the Upper limb post Stroke (RHOMBUS II): protocol of a feasibility randomised controlled trial
BMJ Open
title Rehabilitation using virtual gaming for Hospital and hOMe-Based training for the Upper limb post Stroke (RHOMBUS II): protocol of a feasibility randomised controlled trial
title_full Rehabilitation using virtual gaming for Hospital and hOMe-Based training for the Upper limb post Stroke (RHOMBUS II): protocol of a feasibility randomised controlled trial
title_fullStr Rehabilitation using virtual gaming for Hospital and hOMe-Based training for the Upper limb post Stroke (RHOMBUS II): protocol of a feasibility randomised controlled trial
title_full_unstemmed Rehabilitation using virtual gaming for Hospital and hOMe-Based training for the Upper limb post Stroke (RHOMBUS II): protocol of a feasibility randomised controlled trial
title_short Rehabilitation using virtual gaming for Hospital and hOMe-Based training for the Upper limb post Stroke (RHOMBUS II): protocol of a feasibility randomised controlled trial
title_sort rehabilitation using virtual gaming for hospital and home based training for the upper limb post stroke rhombus ii protocol of a feasibility randomised controlled trial
url https://bmjopen.bmj.com/content/12/6/e058905.full
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