Socially grounded game strategy enhances bonding and perceived smartness of a humanoid robot
In search for better technological solutions for education, we adapted a principle from economic game theory, namely that giving a help will promote collaboration and eventually long-term relations between a robot and a child. This principle has been shown to be effective in games between humans and...
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| Main Authors: | , , , , |
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| Format: | Article |
| Language: | English |
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Taylor & Francis Group
2018-01-01
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| Series: | Connection Science |
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| Online Access: | http://dx.doi.org/10.1080/09540091.2017.1350938 |
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| author | E. I. Barakova M. De Haas W. Kuijpers N. Irigoyen A. Betancourt |
| author_facet | E. I. Barakova M. De Haas W. Kuijpers N. Irigoyen A. Betancourt |
| author_sort | E. I. Barakova |
| collection | DOAJ |
| description | In search for better technological solutions for education, we adapted a principle from economic game theory, namely that giving a help will promote collaboration and eventually long-term relations between a robot and a child. This principle has been shown to be effective in games between humans and between humans and computer agents. We compared the social and cognitive engagement of children when playing checkers game combined with a social strategy against a robot or against a computer. We found that by combining the social and game strategy the children (average age of 8.3 years) had more empathy and social engagement with the robot since the children did not want to necessarily win against it. This finding is promising for using social strategies for the creation of long-term relations between robots and children and making educational tasks more engaging. An additional outcome of the study was the significant difference in the perception of the children about the difficulty of the game – the game with the robot was seen as more challenging and the robot – as a smarter opponent. This finding might be due to the higher perceived or expected intelligence from the robot, or because of the higher complexity of seeing patterns in three-dimensional world. |
| format | Article |
| id | doaj-art-9e93cd57d8fb45c49f1a7b289f0c20be |
| institution | OA Journals |
| issn | 0954-0091 1360-0494 |
| language | English |
| publishDate | 2018-01-01 |
| publisher | Taylor & Francis Group |
| record_format | Article |
| series | Connection Science |
| spelling | doaj-art-9e93cd57d8fb45c49f1a7b289f0c20be2025-08-20T01:59:43ZengTaylor & Francis GroupConnection Science0954-00911360-04942018-01-01301819810.1080/09540091.2017.13509381350938Socially grounded game strategy enhances bonding and perceived smartness of a humanoid robotE. I. Barakova0M. De Haas1W. Kuijpers2N. Irigoyen3A. Betancourt4Eindhoven University of TechnologyEindhoven University of TechnologyEindhoven University of TechnologyEindhoven University of TechnologyEindhoven University of TechnologyIn search for better technological solutions for education, we adapted a principle from economic game theory, namely that giving a help will promote collaboration and eventually long-term relations between a robot and a child. This principle has been shown to be effective in games between humans and between humans and computer agents. We compared the social and cognitive engagement of children when playing checkers game combined with a social strategy against a robot or against a computer. We found that by combining the social and game strategy the children (average age of 8.3 years) had more empathy and social engagement with the robot since the children did not want to necessarily win against it. This finding is promising for using social strategies for the creation of long-term relations between robots and children and making educational tasks more engaging. An additional outcome of the study was the significant difference in the perception of the children about the difficulty of the game – the game with the robot was seen as more challenging and the robot – as a smarter opponent. This finding might be due to the higher perceived or expected intelligence from the robot, or because of the higher complexity of seeing patterns in three-dimensional world.http://dx.doi.org/10.1080/09540091.2017.1350938economic game strategies for robotsengagement robot/computerlong-term relations with robotscombining social and game strategy |
| spellingShingle | E. I. Barakova M. De Haas W. Kuijpers N. Irigoyen A. Betancourt Socially grounded game strategy enhances bonding and perceived smartness of a humanoid robot Connection Science economic game strategies for robots engagement robot/computer long-term relations with robots combining social and game strategy |
| title | Socially grounded game strategy enhances bonding and perceived smartness of a humanoid robot |
| title_full | Socially grounded game strategy enhances bonding and perceived smartness of a humanoid robot |
| title_fullStr | Socially grounded game strategy enhances bonding and perceived smartness of a humanoid robot |
| title_full_unstemmed | Socially grounded game strategy enhances bonding and perceived smartness of a humanoid robot |
| title_short | Socially grounded game strategy enhances bonding and perceived smartness of a humanoid robot |
| title_sort | socially grounded game strategy enhances bonding and perceived smartness of a humanoid robot |
| topic | economic game strategies for robots engagement robot/computer long-term relations with robots combining social and game strategy |
| url | http://dx.doi.org/10.1080/09540091.2017.1350938 |
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