MEnDiGa: A Minimal Engine for Digital Games
Game engines generate high dependence of developed games on provided implementation resources. Feature modeling is a technique that captures commonalities and variabilities results of domain analysis to provide a basis for automated configuration of concrete products. This paper presents the Minimal...
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Main Authors: | Filipe M. B. Boaventura, Victor T. Sarinho |
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Format: | Article |
Language: | English |
Published: |
Wiley
2017-01-01
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Series: | International Journal of Computer Games Technology |
Online Access: | http://dx.doi.org/10.1155/2017/9626710 |
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