Multi-Kinects fusion for full-body tracking in virtual reality-aided assembly simulation
Skeleton tracking based on multiple Kinects data fusion has been proved to have better accuracy and robustness than single Kinect. However, previous works did not consider the inconsistency of tracking accuracy in the tracking field of Kinect and the self-occlusion of human body in assembly operatio...
Saved in:
Main Authors: | Yu Wang, Fuxiang Chang, Yuanjie Wu, Ziran Hu, Lihui Li, Pengyu Li, Pu Lang, Shouwen Yao |
---|---|
Format: | Article |
Language: | English |
Published: |
Wiley
2022-05-01
|
Series: | International Journal of Distributed Sensor Networks |
Online Access: | https://doi.org/10.1177/15501329221097591 |
Tags: |
Add Tag
No Tags, Be the first to tag this record!
|
Similar Items
-
Applicability of a Single Depth Sensor in Real-Time 3D Clothes Simulation: Augmented Reality Virtual Dressing Room Using Kinect Sensor
by: Sasadara B. Adikari, et al.
Published: (2020-01-01) -
Kinect-Based Exergames Tailored to Parkinson Patients
by: Ioannis Pachoulakis, et al.
Published: (2018-01-01) -
Damping Coefficient Optimization for the Articulated System of Virtual Track Trains
by: Chao Li, et al.
Published: (2024-01-01) -
Accurate assembly of full-length consensus for viral quasispecies
by: Jia Tian, et al.
Published: (2025-02-01) -
Virtual Reality in China: Is There a Sustainable Business Model for Virtual Reality Content Enterprises?
by: Shan Yu
Published: (2019-12-01)