Augmented Reality Interfaces in Education Enhancing Learning Experiences Through Interactive Technologies

Augmented Reality (AR) In this step of education: make learning more accessible and enjoyable. This paper aims to explore the implications of AR interfaces for education, highlighting their potential applications for student engagement, knowledge retention, and individualized instruction. The combin...

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Main Authors: Endla Purushotham, N Kirthiga, Prasad J Laxmi, P Chellammal, C R Bharathi, G Durgadevi
Format: Article
Language:English
Published: EDP Sciences 2025-01-01
Series:ITM Web of Conferences
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Online Access:https://www.itm-conferences.org/articles/itmconf/pdf/2025/07/itmconf_icsice2025_05006.pdf
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author Endla Purushotham
N Kirthiga
Prasad J Laxmi
P Chellammal
C R Bharathi
G Durgadevi
author_facet Endla Purushotham
N Kirthiga
Prasad J Laxmi
P Chellammal
C R Bharathi
G Durgadevi
author_sort Endla Purushotham
collection DOAJ
description Augmented Reality (AR) In this step of education: make learning more accessible and enjoyable. This paper aims to explore the implications of AR interfaces for education, highlighting their potential applications for student engagement, knowledge retention, and individualized instruction. The combination of real-time interaction and gamification with spatial visualization enable AR to create active learning environments that can cater to diverse preferences of cognition (Akçayır & Akçayır, 2016). Together, these recent studies (2020–2024) compile a literature review, presenting collective evidence for utility across a wide range of disciplines including STEM education, medical training, and collaborative learning environments, and beyond. This technological development has been underlined by factors such as improved motivation among students, better test scores, and practical experiential learning, illustrating the transformative nature of AR in contemporary education. The research also highlights challenges around technological limitations and cost barriers and recommends solutions for scalable AR integration in classrooms. The work herein will help provide a foundation to build off for future research, curriculum, and practical AR applications across educational institutions internationally.
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publishDate 2025-01-01
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spelling doaj-art-92715075a2ae4e12bd4f4e7d1a0e03e22025-08-20T03:04:30ZengEDP SciencesITM Web of Conferences2271-20972025-01-01760500610.1051/itmconf/20257605006itmconf_icsice2025_05006Augmented Reality Interfaces in Education Enhancing Learning Experiences Through Interactive TechnologiesEndla Purushotham0N Kirthiga1Prasad J Laxmi2P Chellammal3C R Bharathi4G Durgadevi5Department of Physics, School of Sciences and Humanities, SR UniversityAssistant Professor, Department of Computer Science and Engineering, Kalasalingam Academy of Research and EducationAssistant Professor, Department of Mechanical Engineering, MLR Institute of TechnologyProfessor, Department of CSE, J.J.College of Engineering and TechnologyProfessor, Department of Electronics and Communication, Vel Tech Rangarajan Dr Sagunthala R&D Institute of Science and TechnologyProfessor, Department of ECE, New Prince Shri Bhavani College of Engineering and TechnologyAugmented Reality (AR) In this step of education: make learning more accessible and enjoyable. This paper aims to explore the implications of AR interfaces for education, highlighting their potential applications for student engagement, knowledge retention, and individualized instruction. The combination of real-time interaction and gamification with spatial visualization enable AR to create active learning environments that can cater to diverse preferences of cognition (Akçayır & Akçayır, 2016). Together, these recent studies (2020–2024) compile a literature review, presenting collective evidence for utility across a wide range of disciplines including STEM education, medical training, and collaborative learning environments, and beyond. This technological development has been underlined by factors such as improved motivation among students, better test scores, and practical experiential learning, illustrating the transformative nature of AR in contemporary education. The research also highlights challenges around technological limitations and cost barriers and recommends solutions for scalable AR integration in classrooms. The work herein will help provide a foundation to build off for future research, curriculum, and practical AR applications across educational institutions internationally.https://www.itm-conferences.org/articles/itmconf/pdf/2025/07/itmconf_icsice2025_05006.pdfaugmented reality (ar)educational technologyinteractive learninggamificationknowledge retentionstudent engagementstem educationpersonalized learningimmersive technologiesdigital classrooms
spellingShingle Endla Purushotham
N Kirthiga
Prasad J Laxmi
P Chellammal
C R Bharathi
G Durgadevi
Augmented Reality Interfaces in Education Enhancing Learning Experiences Through Interactive Technologies
ITM Web of Conferences
augmented reality (ar)
educational technology
interactive learning
gamification
knowledge retention
student engagement
stem education
personalized learning
immersive technologies
digital classrooms
title Augmented Reality Interfaces in Education Enhancing Learning Experiences Through Interactive Technologies
title_full Augmented Reality Interfaces in Education Enhancing Learning Experiences Through Interactive Technologies
title_fullStr Augmented Reality Interfaces in Education Enhancing Learning Experiences Through Interactive Technologies
title_full_unstemmed Augmented Reality Interfaces in Education Enhancing Learning Experiences Through Interactive Technologies
title_short Augmented Reality Interfaces in Education Enhancing Learning Experiences Through Interactive Technologies
title_sort augmented reality interfaces in education enhancing learning experiences through interactive technologies
topic augmented reality (ar)
educational technology
interactive learning
gamification
knowledge retention
student engagement
stem education
personalized learning
immersive technologies
digital classrooms
url https://www.itm-conferences.org/articles/itmconf/pdf/2025/07/itmconf_icsice2025_05006.pdf
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AT prasadjlaxmi augmentedrealityinterfacesineducationenhancinglearningexperiencesthroughinteractivetechnologies
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