Development of Serious Games as A Programming Learning Platform for Informatics Students
This study aims to develop DolananCoding, a programming learning platform based on serious games designed for informatics students. The research employed the waterfall software development methodology, encompassing requirements analysis, system design, implementation, testing, and dissemination. The...
Saved in:
Main Authors: | Noven Indra Prasetya, Shofiya Syidada, Lestari Retnawati |
---|---|
Format: | Article |
Language: | English |
Published: |
Universitas Pendidikan Mandalika, Fakultas Ilmu Pendidikan dan Psikologi
2025-01-01
|
Series: | Jurnal Paedagogy |
Subjects: | |
Online Access: | https://e-journal.undikma.ac.id/index.php/pedagogy/article/view/12915 |
Tags: |
Add Tag
No Tags, Be the first to tag this record!
|
Similar Items
-
Game-thinking; utilizing serious games and gamification in nursing education – a systematic review and meta-analysis
by: Mats Nylén-Eriksen, et al.
Published: (2025-01-01) -
Impact of Serious Games on Teacher Training: An Analysis of Competence, Immersion, and Positive Emotions
by: Rina Machaca Viza, et al.
Published: (2025-01-01) -
The use of serious games for psychological education and training: a systematic review
by: Antonio Pio Facchino, et al.
Published: (2025-02-01) -
A systematic review of serious games as tools for STEM education
by: Talia Tene, et al.
Published: (2025-02-01) -
Investigating the Effectiveness of Serious Games in Educating Neonatal Resuscitation: A Systematic Review
by: Parisa Farshid, et al.
Published: (2024-10-01)