Resource Management Framework Based on the Stackelberg Game in Vehicular Edge Computing

With the emergence and development of the Internet of Vehicles (IoV), quick response time and ultralow delay are required. Cloud computing services are unfavorable for reducing delay and response time. Mobile edge computing (MEC) is a promising solution to address this problem. In this paper, we com...

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Main Authors: Guang-Shun Li, Ying Zhang, Mao-Li Wang, Jun-Hua Wu, Qing-Yan Lin, Xiao-Fei Sheng
Format: Article
Language:English
Published: Wiley 2020-01-01
Series:Complexity
Online Access:http://dx.doi.org/10.1155/2020/8936064
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author Guang-Shun Li
Ying Zhang
Mao-Li Wang
Jun-Hua Wu
Qing-Yan Lin
Xiao-Fei Sheng
author_facet Guang-Shun Li
Ying Zhang
Mao-Li Wang
Jun-Hua Wu
Qing-Yan Lin
Xiao-Fei Sheng
author_sort Guang-Shun Li
collection DOAJ
description With the emergence and development of the Internet of Vehicles (IoV), quick response time and ultralow delay are required. Cloud computing services are unfavorable for reducing delay and response time. Mobile edge computing (MEC) is a promising solution to address this problem. In this paper, we combined MEC and IoV to propose a specific vehicle edge resource management framework, which consists of fog nodes (FNs), data service agents (DSAs), and cars. A dynamic service area partitioning algorithm is designed to balance the load of DSA and improve the quality of service. A resource allocation framework based on the Stackelberg game model is proposed to analyze the pricing problem of FNs and the data resource strategy of DSA with a distributed iteration algorithm. The simulation results show that the proposed framework can ensure the allocation efficiency of FN resources among the cars. The framework achieves the optimal strategy of the participants and subgame perfect Nash equilibrium.
format Article
id doaj-art-85342d8bcd4a4cf99a01042e04e11af7
institution Kabale University
issn 1076-2787
1099-0526
language English
publishDate 2020-01-01
publisher Wiley
record_format Article
series Complexity
spelling doaj-art-85342d8bcd4a4cf99a01042e04e11af72025-02-03T06:00:11ZengWileyComplexity1076-27871099-05262020-01-01202010.1155/2020/89360648936064Resource Management Framework Based on the Stackelberg Game in Vehicular Edge ComputingGuang-Shun Li0Ying Zhang1Mao-Li Wang2Jun-Hua Wu3Qing-Yan Lin4Xiao-Fei Sheng5School of Information Science and Engineering, Qufu Normal University, RiZhao 276800, ChinaSchool of Information Science and Engineering, Qufu Normal University, RiZhao 276800, ChinaSchool of Information Science and Engineering, Qufu Normal University, RiZhao 276800, ChinaSchool of Information Science and Engineering, Qufu Normal University, RiZhao 276800, ChinaSchool of Information Science and Engineering, Qufu Normal University, RiZhao 276800, ChinaSchool of Information Science and Engineering, Qufu Normal University, RiZhao 276800, ChinaWith the emergence and development of the Internet of Vehicles (IoV), quick response time and ultralow delay are required. Cloud computing services are unfavorable for reducing delay and response time. Mobile edge computing (MEC) is a promising solution to address this problem. In this paper, we combined MEC and IoV to propose a specific vehicle edge resource management framework, which consists of fog nodes (FNs), data service agents (DSAs), and cars. A dynamic service area partitioning algorithm is designed to balance the load of DSA and improve the quality of service. A resource allocation framework based on the Stackelberg game model is proposed to analyze the pricing problem of FNs and the data resource strategy of DSA with a distributed iteration algorithm. The simulation results show that the proposed framework can ensure the allocation efficiency of FN resources among the cars. The framework achieves the optimal strategy of the participants and subgame perfect Nash equilibrium.http://dx.doi.org/10.1155/2020/8936064
spellingShingle Guang-Shun Li
Ying Zhang
Mao-Li Wang
Jun-Hua Wu
Qing-Yan Lin
Xiao-Fei Sheng
Resource Management Framework Based on the Stackelberg Game in Vehicular Edge Computing
Complexity
title Resource Management Framework Based on the Stackelberg Game in Vehicular Edge Computing
title_full Resource Management Framework Based on the Stackelberg Game in Vehicular Edge Computing
title_fullStr Resource Management Framework Based on the Stackelberg Game in Vehicular Edge Computing
title_full_unstemmed Resource Management Framework Based on the Stackelberg Game in Vehicular Edge Computing
title_short Resource Management Framework Based on the Stackelberg Game in Vehicular Edge Computing
title_sort resource management framework based on the stackelberg game in vehicular edge computing
url http://dx.doi.org/10.1155/2020/8936064
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