A Practical Approach for Identity-Embodied 3D Artistic Face Modeling
This paper describes a practical technique for 3D artistic face modeling where a human identity can be inserted into a 3D artistic face. This approach can automatically extract the human identity from a 3D human face model and then transfer it to a 3D artistic face model in a controllable manner. I...
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Format: | Article |
Language: | English |
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Wiley
2014-01-01
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Series: | International Journal of Computer Games Technology |
Online Access: | http://dx.doi.org/10.1155/2014/781950 |
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author | Tanasai Sucontphunt |
author_facet | Tanasai Sucontphunt |
author_sort | Tanasai Sucontphunt |
collection | DOAJ |
description | This paper describes a practical technique for 3D artistic face modeling
where a human identity can be inserted into a 3D artistic face.
This approach can automatically extract the human identity from
a 3D human face model and then transfer it to a 3D artistic face
model in a controllable manner. Its core idea is to construct a face
geometry space and a face texture space based on a precollected
3D face dataset. Then, these spaces are used to extract and blend
the face models together based on their facial identities and styles.
This approach can enable a novice user to interactively generate
various artistic faces quickly using a slider control. Also, it can run in
real-time on an off-the-shelf computer without GPU acceleration.
This approach can be broadly used in various 3D artistic face
modeling applications such as a rapid creation of a cartoon crowd
with different cartoon characters. |
format | Article |
id | doaj-art-787173adb03b451db9a97a31145ec629 |
institution | Kabale University |
issn | 1687-7047 1687-7055 |
language | English |
publishDate | 2014-01-01 |
publisher | Wiley |
record_format | Article |
series | International Journal of Computer Games Technology |
spelling | doaj-art-787173adb03b451db9a97a31145ec6292025-02-03T05:51:53ZengWileyInternational Journal of Computer Games Technology1687-70471687-70552014-01-01201410.1155/2014/781950781950A Practical Approach for Identity-Embodied 3D Artistic Face ModelingTanasai Sucontphunt0Graduate School of Applied Statistics, Navamindradhiraj Building, Floor No. 12, 118 Moo 3, Serithai Road, Klong-Chan, Bangkapi, Bangkok 10240, ThailandThis paper describes a practical technique for 3D artistic face modeling where a human identity can be inserted into a 3D artistic face. This approach can automatically extract the human identity from a 3D human face model and then transfer it to a 3D artistic face model in a controllable manner. Its core idea is to construct a face geometry space and a face texture space based on a precollected 3D face dataset. Then, these spaces are used to extract and blend the face models together based on their facial identities and styles. This approach can enable a novice user to interactively generate various artistic faces quickly using a slider control. Also, it can run in real-time on an off-the-shelf computer without GPU acceleration. This approach can be broadly used in various 3D artistic face modeling applications such as a rapid creation of a cartoon crowd with different cartoon characters.http://dx.doi.org/10.1155/2014/781950 |
spellingShingle | Tanasai Sucontphunt A Practical Approach for Identity-Embodied 3D Artistic Face Modeling International Journal of Computer Games Technology |
title | A Practical Approach for Identity-Embodied 3D Artistic Face Modeling |
title_full | A Practical Approach for Identity-Embodied 3D Artistic Face Modeling |
title_fullStr | A Practical Approach for Identity-Embodied 3D Artistic Face Modeling |
title_full_unstemmed | A Practical Approach for Identity-Embodied 3D Artistic Face Modeling |
title_short | A Practical Approach for Identity-Embodied 3D Artistic Face Modeling |
title_sort | practical approach for identity embodied 3d artistic face modeling |
url | http://dx.doi.org/10.1155/2014/781950 |
work_keys_str_mv | AT tanasaisucontphunt apracticalapproachforidentityembodied3dartisticfacemodeling AT tanasaisucontphunt practicalapproachforidentityembodied3dartisticfacemodeling |