Experiential Learning in Vehicle Dynamics Education via Motion Simulation and Interactive Gaming

Creating active, student-centered learning situations in postsecondary education is an ongoing challenge for engineering educators. Contemporary students familiar with visually engaging and fast-paced games can find traditional classroom methods of lecture and guided laboratory experiments limiting....

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Bibliographic Details
Main Authors: Kevin Hulme, Edward Kasprzak, Ken English, Deborah Moore-Russo, Kemper Lewis
Format: Article
Language:English
Published: Wiley 2009-01-01
Series:International Journal of Computer Games Technology
Online Access:http://dx.doi.org/10.1155/2009/952524
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