Rehabilitation program for elderly to improve physical and cognitive activities using Nintendo Switch: A feasibility study in care settings

This study aimed to evaluate the usability of the Nintendo Switch for elderly individuals, including ease of use, understanding of the games, and the user interface, as well as to assess the engagement and adherence levels of elderly participants in the program. Over eight weeks, 14 elderly individu...

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Main Authors: Andreia Maria Novo Lima, Maria Teresa Moreira, Maria Salomé Ferreira, Vítor Parola, Sandra Rodrigues, Ana Cristina Corucho Barbeitos Pinto, Telmo Lima Costa, Carla Sílvia Fernandes
Format: Article
Language:English
Published: Elsevier 2025-03-01
Series:Archives of Gerontology and Geriatrics Plus
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Online Access:http://www.sciencedirect.com/science/article/pii/S2950307825000037
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author Andreia Maria Novo Lima
Maria Teresa Moreira
Maria Salomé Ferreira
Vítor Parola
Sandra Rodrigues
Ana Cristina Corucho Barbeitos Pinto
Telmo Lima Costa
Carla Sílvia Fernandes
author_facet Andreia Maria Novo Lima
Maria Teresa Moreira
Maria Salomé Ferreira
Vítor Parola
Sandra Rodrigues
Ana Cristina Corucho Barbeitos Pinto
Telmo Lima Costa
Carla Sílvia Fernandes
author_sort Andreia Maria Novo Lima
collection DOAJ
description This study aimed to evaluate the usability of the Nintendo Switch for elderly individuals, including ease of use, understanding of the games, and the user interface, as well as to assess the engagement and adherence levels of elderly participants in the program. Over eight weeks, 14 elderly individuals participated in rehabilitation sessions using exergames, utilizing the Nintendo Switch twice a week. Usability was assessed through the System Usability Scale, and intrinsic motivation was measured using the Intrinsic Motivation Inventory. The participants, with an average age of 81.1 years, showed high inherent motivation (IMIp: 82.2 ± 9.9), but the usability of the Nintendo Switch was considered below average (SUS: 52.9 ± 14.1). Despite the high motivation, the usability of the Nintendo Switch was not ideal, although participants expressed enjoyment and interest in the activities. The need for prior training and integration on this technology, tailored to this age group and individually adjusted, is emphasized.
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institution Kabale University
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publishDate 2025-03-01
publisher Elsevier
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series Archives of Gerontology and Geriatrics Plus
spelling doaj-art-66d75d00885d448888565f617e1b5e312025-01-18T05:05:42ZengElsevierArchives of Gerontology and Geriatrics Plus2950-30782025-03-0121100121Rehabilitation program for elderly to improve physical and cognitive activities using Nintendo Switch: A feasibility study in care settingsAndreia Maria Novo Lima0Maria Teresa Moreira1Maria Salomé Ferreira2Vítor Parola3Sandra Rodrigues4Ana Cristina Corucho Barbeitos Pinto5Telmo Lima Costa6Carla Sílvia Fernandes7Escola Superior de Saúde, Instituto Politécnico de Viana do Castelo, Faculty of Medicine of the University of Porto, Center for Health Technology and Services Research (CINTESIS@RISE), rua Moisés Alves de Pinho, 4900-314 Viana do Castelo, PortugalFernando Pessoa Higher School of Health, Center for Health Technology and Services Research (CINTESIS@RISE), Institute of Research, Innovation and Development Fernando Pessoa Foundation (FP-I3ID, FP-BHS), rua Delfim Maia 334, 4200-256, Porto, PortugalEscola Superior de Saúde, Instituto Politécnico de Viana do Castelo, The Health Sciences Research Unit: Nursing (UICISA:E), rua Moisés Alves de Pinho, 4900-314 Viana do Castelo, PortugalNursing School of Coimbra, The Health Sciences Research Unit: Nursing (UICISA: E), Portugal. Centre for Evidence Based Practice: A Jonna Briggs Institute Centre of Excellence, Avenida Biassaya Barreto, 3004-011 Coimbra, PortugalFernando Pessoa Higher School of Health, Institute of Research, Innovation and Development Fernando Pessoa Foundation (FP-I3ID, FP-BHS), rua Delfim Maia 334, 4200-256, Porto, PortugalEscola Superior de Saúde, Instituto Politécnico de Viana do Castelo, Alto Minho Local Health Unit; rua Moisés Alves de Pinho, 4900-314 Viana do Castelo, PortugalFaculty of Engineering of the University of Porto, 4200-465 Porto, PortugalPorto Higher School of Nursing, Center for Health Technology and Services Research (CINTESIS@RISE), Rua Dr. António Bernardino de Almeida 830, 4200-072 Porto, Portugal; Corresponding author.This study aimed to evaluate the usability of the Nintendo Switch for elderly individuals, including ease of use, understanding of the games, and the user interface, as well as to assess the engagement and adherence levels of elderly participants in the program. Over eight weeks, 14 elderly individuals participated in rehabilitation sessions using exergames, utilizing the Nintendo Switch twice a week. Usability was assessed through the System Usability Scale, and intrinsic motivation was measured using the Intrinsic Motivation Inventory. The participants, with an average age of 81.1 years, showed high inherent motivation (IMIp: 82.2 ± 9.9), but the usability of the Nintendo Switch was considered below average (SUS: 52.9 ± 14.1). Despite the high motivation, the usability of the Nintendo Switch was not ideal, although participants expressed enjoyment and interest in the activities. The need for prior training and integration on this technology, tailored to this age group and individually adjusted, is emphasized.http://www.sciencedirect.com/science/article/pii/S2950307825000037RehabilitationExergamesPostural balanceCognitive trainingExercise therapyGeriatric nursing
spellingShingle Andreia Maria Novo Lima
Maria Teresa Moreira
Maria Salomé Ferreira
Vítor Parola
Sandra Rodrigues
Ana Cristina Corucho Barbeitos Pinto
Telmo Lima Costa
Carla Sílvia Fernandes
Rehabilitation program for elderly to improve physical and cognitive activities using Nintendo Switch: A feasibility study in care settings
Archives of Gerontology and Geriatrics Plus
Rehabilitation
Exergames
Postural balance
Cognitive training
Exercise therapy
Geriatric nursing
title Rehabilitation program for elderly to improve physical and cognitive activities using Nintendo Switch: A feasibility study in care settings
title_full Rehabilitation program for elderly to improve physical and cognitive activities using Nintendo Switch: A feasibility study in care settings
title_fullStr Rehabilitation program for elderly to improve physical and cognitive activities using Nintendo Switch: A feasibility study in care settings
title_full_unstemmed Rehabilitation program for elderly to improve physical and cognitive activities using Nintendo Switch: A feasibility study in care settings
title_short Rehabilitation program for elderly to improve physical and cognitive activities using Nintendo Switch: A feasibility study in care settings
title_sort rehabilitation program for elderly to improve physical and cognitive activities using nintendo switch a feasibility study in care settings
topic Rehabilitation
Exergames
Postural balance
Cognitive training
Exercise therapy
Geriatric nursing
url http://www.sciencedirect.com/science/article/pii/S2950307825000037
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