Group Animation Motion Capture Method Based on Virtual Reality Technology
In order to improve the group animation motion capture effect and enhance the design technology of group animation, this paper studies the method of group animation motion capture combined with virtual reality technology. This paper constructs a crowd motion capture system based on virtual reality t...
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Format: | Article |
Language: | English |
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Wiley
2022-01-01
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Series: | Advances in Multimedia |
Online Access: | http://dx.doi.org/10.1155/2022/6107335 |
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author | Songlin Zhang Wei Xun |
author_facet | Songlin Zhang Wei Xun |
author_sort | Songlin Zhang |
collection | DOAJ |
description | In order to improve the group animation motion capture effect and enhance the design technology of group animation, this paper studies the method of group animation motion capture combined with virtual reality technology. This paper constructs a crowd motion capture system based on virtual reality technology and describes the attributes by organizing crowd profiles of different levels and structures. Moreover, this paper conducts collaborative modeling of multiple attributes and constructs a model based on structured interactive attributes. The strength of the model is that it takes into account scene scale, chaos, and crowding properties to effectively characterize the potential interactions of group movement patterns. Combined with the simulation research, it can be seen that the group animation motion capture method based on virtual reality technology proposed in this paper can play an important role in group animation motion capture and animation design. |
format | Article |
id | doaj-art-635f673a8e2845058b2ef06720f646dc |
institution | Kabale University |
issn | 1687-5699 |
language | English |
publishDate | 2022-01-01 |
publisher | Wiley |
record_format | Article |
series | Advances in Multimedia |
spelling | doaj-art-635f673a8e2845058b2ef06720f646dc2025-02-03T01:07:21ZengWileyAdvances in Multimedia1687-56992022-01-01202210.1155/2022/6107335Group Animation Motion Capture Method Based on Virtual Reality TechnologySonglin Zhang0Wei Xun1Yibin Vocational and Technical CollegeYibin Vocational and Technical CollegeIn order to improve the group animation motion capture effect and enhance the design technology of group animation, this paper studies the method of group animation motion capture combined with virtual reality technology. This paper constructs a crowd motion capture system based on virtual reality technology and describes the attributes by organizing crowd profiles of different levels and structures. Moreover, this paper conducts collaborative modeling of multiple attributes and constructs a model based on structured interactive attributes. The strength of the model is that it takes into account scene scale, chaos, and crowding properties to effectively characterize the potential interactions of group movement patterns. Combined with the simulation research, it can be seen that the group animation motion capture method based on virtual reality technology proposed in this paper can play an important role in group animation motion capture and animation design.http://dx.doi.org/10.1155/2022/6107335 |
spellingShingle | Songlin Zhang Wei Xun Group Animation Motion Capture Method Based on Virtual Reality Technology Advances in Multimedia |
title | Group Animation Motion Capture Method Based on Virtual Reality Technology |
title_full | Group Animation Motion Capture Method Based on Virtual Reality Technology |
title_fullStr | Group Animation Motion Capture Method Based on Virtual Reality Technology |
title_full_unstemmed | Group Animation Motion Capture Method Based on Virtual Reality Technology |
title_short | Group Animation Motion Capture Method Based on Virtual Reality Technology |
title_sort | group animation motion capture method based on virtual reality technology |
url | http://dx.doi.org/10.1155/2022/6107335 |
work_keys_str_mv | AT songlinzhang groupanimationmotioncapturemethodbasedonvirtualrealitytechnology AT weixun groupanimationmotioncapturemethodbasedonvirtualrealitytechnology |