Group Animation Motion Capture Method Based on Virtual Reality Technology

In order to improve the group animation motion capture effect and enhance the design technology of group animation, this paper studies the method of group animation motion capture combined with virtual reality technology. This paper constructs a crowd motion capture system based on virtual reality t...

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Main Authors: Songlin Zhang, Wei Xun
Format: Article
Language:English
Published: Wiley 2022-01-01
Series:Advances in Multimedia
Online Access:http://dx.doi.org/10.1155/2022/6107335
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author Songlin Zhang
Wei Xun
author_facet Songlin Zhang
Wei Xun
author_sort Songlin Zhang
collection DOAJ
description In order to improve the group animation motion capture effect and enhance the design technology of group animation, this paper studies the method of group animation motion capture combined with virtual reality technology. This paper constructs a crowd motion capture system based on virtual reality technology and describes the attributes by organizing crowd profiles of different levels and structures. Moreover, this paper conducts collaborative modeling of multiple attributes and constructs a model based on structured interactive attributes. The strength of the model is that it takes into account scene scale, chaos, and crowding properties to effectively characterize the potential interactions of group movement patterns. Combined with the simulation research, it can be seen that the group animation motion capture method based on virtual reality technology proposed in this paper can play an important role in group animation motion capture and animation design.
format Article
id doaj-art-635f673a8e2845058b2ef06720f646dc
institution Kabale University
issn 1687-5699
language English
publishDate 2022-01-01
publisher Wiley
record_format Article
series Advances in Multimedia
spelling doaj-art-635f673a8e2845058b2ef06720f646dc2025-02-03T01:07:21ZengWileyAdvances in Multimedia1687-56992022-01-01202210.1155/2022/6107335Group Animation Motion Capture Method Based on Virtual Reality TechnologySonglin Zhang0Wei Xun1Yibin Vocational and Technical CollegeYibin Vocational and Technical CollegeIn order to improve the group animation motion capture effect and enhance the design technology of group animation, this paper studies the method of group animation motion capture combined with virtual reality technology. This paper constructs a crowd motion capture system based on virtual reality technology and describes the attributes by organizing crowd profiles of different levels and structures. Moreover, this paper conducts collaborative modeling of multiple attributes and constructs a model based on structured interactive attributes. The strength of the model is that it takes into account scene scale, chaos, and crowding properties to effectively characterize the potential interactions of group movement patterns. Combined with the simulation research, it can be seen that the group animation motion capture method based on virtual reality technology proposed in this paper can play an important role in group animation motion capture and animation design.http://dx.doi.org/10.1155/2022/6107335
spellingShingle Songlin Zhang
Wei Xun
Group Animation Motion Capture Method Based on Virtual Reality Technology
Advances in Multimedia
title Group Animation Motion Capture Method Based on Virtual Reality Technology
title_full Group Animation Motion Capture Method Based on Virtual Reality Technology
title_fullStr Group Animation Motion Capture Method Based on Virtual Reality Technology
title_full_unstemmed Group Animation Motion Capture Method Based on Virtual Reality Technology
title_short Group Animation Motion Capture Method Based on Virtual Reality Technology
title_sort group animation motion capture method based on virtual reality technology
url http://dx.doi.org/10.1155/2022/6107335
work_keys_str_mv AT songlinzhang groupanimationmotioncapturemethodbasedonvirtualrealitytechnology
AT weixun groupanimationmotioncapturemethodbasedonvirtualrealitytechnology