Knowledge Encoding in Game Mechanics: Transfer-Oriented Knowledge Learning in Desktop-3D and VR
Affine Transformations (ATs) are a complex and abstract learning content. Encoding the AT knowledge in Game Mechanics (GMs) achieves a repetitive knowledge application and audiovisual demonstration. Playing a serious game providing these GMs leads to motivating and effective knowledge learning. Usin...
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Format: | Article |
Language: | English |
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Wiley
2019-01-01
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Series: | International Journal of Computer Games Technology |
Online Access: | http://dx.doi.org/10.1155/2019/7626349 |
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author | Sebastian Oberdörfer Marc Erich Latoschik |
author_facet | Sebastian Oberdörfer Marc Erich Latoschik |
author_sort | Sebastian Oberdörfer |
collection | DOAJ |
description | Affine Transformations (ATs) are a complex and abstract learning content. Encoding the AT knowledge in Game Mechanics (GMs) achieves a repetitive knowledge application and audiovisual demonstration. Playing a serious game providing these GMs leads to motivating and effective knowledge learning. Using immersive Virtual Reality (VR) has the potential to even further increase the serious game’s learning outcome and learning quality. This paper compares the effectiveness and efficiency of desktop-3D and VR in respect to the achieved learning outcome. Also, the present study analyzes the effectiveness of an enhanced audiovisual knowledge encoding and the provision of a debriefing system. The results validate the effectiveness of the knowledge encoding in GMs to achieve knowledge learning. The study also indicates that VR is beneficial for the overall learning quality and that an enhanced audiovisual encoding has only a limited effect on the learning outcome. |
format | Article |
id | doaj-art-5f66265d5306414fbc687305fadeeda5 |
institution | Kabale University |
issn | 1687-7047 1687-7055 |
language | English |
publishDate | 2019-01-01 |
publisher | Wiley |
record_format | Article |
series | International Journal of Computer Games Technology |
spelling | doaj-art-5f66265d5306414fbc687305fadeeda52025-02-03T01:27:27ZengWileyInternational Journal of Computer Games Technology1687-70471687-70552019-01-01201910.1155/2019/76263497626349Knowledge Encoding in Game Mechanics: Transfer-Oriented Knowledge Learning in Desktop-3D and VRSebastian Oberdörfer0Marc Erich Latoschik1Human-Computer Interaction, University of Würzburg, Würzburg, GermanyHuman-Computer Interaction, University of Würzburg, Würzburg, GermanyAffine Transformations (ATs) are a complex and abstract learning content. Encoding the AT knowledge in Game Mechanics (GMs) achieves a repetitive knowledge application and audiovisual demonstration. Playing a serious game providing these GMs leads to motivating and effective knowledge learning. Using immersive Virtual Reality (VR) has the potential to even further increase the serious game’s learning outcome and learning quality. This paper compares the effectiveness and efficiency of desktop-3D and VR in respect to the achieved learning outcome. Also, the present study analyzes the effectiveness of an enhanced audiovisual knowledge encoding and the provision of a debriefing system. The results validate the effectiveness of the knowledge encoding in GMs to achieve knowledge learning. The study also indicates that VR is beneficial for the overall learning quality and that an enhanced audiovisual encoding has only a limited effect on the learning outcome.http://dx.doi.org/10.1155/2019/7626349 |
spellingShingle | Sebastian Oberdörfer Marc Erich Latoschik Knowledge Encoding in Game Mechanics: Transfer-Oriented Knowledge Learning in Desktop-3D and VR International Journal of Computer Games Technology |
title | Knowledge Encoding in Game Mechanics: Transfer-Oriented Knowledge Learning in Desktop-3D and VR |
title_full | Knowledge Encoding in Game Mechanics: Transfer-Oriented Knowledge Learning in Desktop-3D and VR |
title_fullStr | Knowledge Encoding in Game Mechanics: Transfer-Oriented Knowledge Learning in Desktop-3D and VR |
title_full_unstemmed | Knowledge Encoding in Game Mechanics: Transfer-Oriented Knowledge Learning in Desktop-3D and VR |
title_short | Knowledge Encoding in Game Mechanics: Transfer-Oriented Knowledge Learning in Desktop-3D and VR |
title_sort | knowledge encoding in game mechanics transfer oriented knowledge learning in desktop 3d and vr |
url | http://dx.doi.org/10.1155/2019/7626349 |
work_keys_str_mv | AT sebastianoberdorfer knowledgeencodingingamemechanicstransferorientedknowledgelearningindesktop3dandvr AT marcerichlatoschik knowledgeencodingingamemechanicstransferorientedknowledgelearningindesktop3dandvr |