An Improved Physarum polycephalum Algorithm for the Shortest Path Problem

Shortest path is among classical problems of computer science. The problems are solved by hundreds of algorithms, silicon computing architectures and novel substrate, unconventional, computing devices. Acellular slime mould P. polycephalum is originally famous as a computing biological substrate due...

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Main Authors: Xiaoge Zhang, Qing Wang, Andrew Adamatzky, Felix T. S. Chan, Sankaran Mahadevan, Yong Deng
Format: Article
Language:English
Published: Wiley 2014-01-01
Series:The Scientific World Journal
Online Access:http://dx.doi.org/10.1155/2014/487069
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author Xiaoge Zhang
Qing Wang
Andrew Adamatzky
Felix T. S. Chan
Sankaran Mahadevan
Yong Deng
author_facet Xiaoge Zhang
Qing Wang
Andrew Adamatzky
Felix T. S. Chan
Sankaran Mahadevan
Yong Deng
author_sort Xiaoge Zhang
collection DOAJ
description Shortest path is among classical problems of computer science. The problems are solved by hundreds of algorithms, silicon computing architectures and novel substrate, unconventional, computing devices. Acellular slime mould P. polycephalum is originally famous as a computing biological substrate due to its alleged ability to approximate shortest path from its inoculation site to a source of nutrients. Several algorithms were designed based on properties of the slime mould. Many of the Physarum-inspired algorithms suffer from a low converge speed. To accelerate the search of a solution and reduce a number of iterations we combined an original model of Physarum-inspired path solver with a new a parameter, called energy. We undertook a series of computational experiments on approximating shortest paths in networks with different topologies, and number of nodes varying from 15 to 2000. We found that the improved Physarum algorithm matches well with existing Physarum-inspired approaches yet outperforms them in number of iterations executed and a total running time. We also compare our algorithm with other existing algorithms, including the ant colony optimization algorithm and Dijkstra algorithm.
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issn 2356-6140
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publishDate 2014-01-01
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series The Scientific World Journal
spelling doaj-art-58dfc048699f46bea9c0388a492efe9b2025-02-03T06:00:28ZengWileyThe Scientific World Journal2356-61401537-744X2014-01-01201410.1155/2014/487069487069An Improved Physarum polycephalum Algorithm for the Shortest Path ProblemXiaoge Zhang0Qing Wang1Andrew Adamatzky2Felix T. S. Chan3Sankaran Mahadevan4Yong Deng5School of Computer and Information Science, Southwest University, Chongqing 400715, ChinaSchool of Computer and Information Science, Southwest University, Chongqing 400715, ChinaUnconventional Computing Center, University of the West of England, Bristol BS16 1QY, UKDepartment of Industrial and Systems Engineering, The Hong Kong Polytechnic University, Hung Hum, Kowloon, Hong KongSchool of Engineering, Vanderbilt University, Nashville, TN 37235, USASchool of Computer and Information Science, Southwest University, Chongqing 400715, ChinaShortest path is among classical problems of computer science. The problems are solved by hundreds of algorithms, silicon computing architectures and novel substrate, unconventional, computing devices. Acellular slime mould P. polycephalum is originally famous as a computing biological substrate due to its alleged ability to approximate shortest path from its inoculation site to a source of nutrients. Several algorithms were designed based on properties of the slime mould. Many of the Physarum-inspired algorithms suffer from a low converge speed. To accelerate the search of a solution and reduce a number of iterations we combined an original model of Physarum-inspired path solver with a new a parameter, called energy. We undertook a series of computational experiments on approximating shortest paths in networks with different topologies, and number of nodes varying from 15 to 2000. We found that the improved Physarum algorithm matches well with existing Physarum-inspired approaches yet outperforms them in number of iterations executed and a total running time. We also compare our algorithm with other existing algorithms, including the ant colony optimization algorithm and Dijkstra algorithm.http://dx.doi.org/10.1155/2014/487069
spellingShingle Xiaoge Zhang
Qing Wang
Andrew Adamatzky
Felix T. S. Chan
Sankaran Mahadevan
Yong Deng
An Improved Physarum polycephalum Algorithm for the Shortest Path Problem
The Scientific World Journal
title An Improved Physarum polycephalum Algorithm for the Shortest Path Problem
title_full An Improved Physarum polycephalum Algorithm for the Shortest Path Problem
title_fullStr An Improved Physarum polycephalum Algorithm for the Shortest Path Problem
title_full_unstemmed An Improved Physarum polycephalum Algorithm for the Shortest Path Problem
title_short An Improved Physarum polycephalum Algorithm for the Shortest Path Problem
title_sort improved physarum polycephalum algorithm for the shortest path problem
url http://dx.doi.org/10.1155/2014/487069
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