Designing an effective educational toy: incorporating design-thinking in the design classroom

Abstract “Designing an effective educational toy” is a research project that emerged from a teaching and learning course designed to facilitate creative engagement both inside and outside the classroom at Wenzhou-Kean University in China. This research study examines the incorporation of design thin...

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Main Authors: Natalie Houston, Ferney Manrique, Shi Mo, Wang Ruoqian, Ji Wenjing, Lu Yuting
Format: Article
Language:English
Published: Springer 2025-01-01
Series:Discover Education
Subjects:
Online Access:https://doi.org/10.1007/s44217-025-00402-z
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author Natalie Houston
Ferney Manrique
Shi Mo
Wang Ruoqian
Ji Wenjing
Lu Yuting
author_facet Natalie Houston
Ferney Manrique
Shi Mo
Wang Ruoqian
Ji Wenjing
Lu Yuting
author_sort Natalie Houston
collection DOAJ
description Abstract “Designing an effective educational toy” is a research project that emerged from a teaching and learning course designed to facilitate creative engagement both inside and outside the classroom at Wenzhou-Kean University in China. This research study examines the incorporation of design thinking concepts in the development of an educational toy by graphic design students. Utilising the ‘Double Diamond Model of Design’, the research methodically progresses through the stages of observation, generation, prototyping, and testing to create a 3D letter-building set with the goal of improving children's educational experiences. The approach prioritises the integration of ideas through iterative design, taking safety into account, involving users, and focusing on instructional value. The key findings emphasise the effective implementation of design principles in developing a product that not only fulfils safety and educational requirements but also provides novel learning experiences. The essay continues by recommending the wider implementation of these concepts in the creation of educational toys to encourage improved learning outcomes and the development of skills in children.
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institution Kabale University
issn 2731-5525
language English
publishDate 2025-01-01
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series Discover Education
spelling doaj-art-55d1fc585a144ddeb1900f7c4677e0a42025-01-19T12:35:58ZengSpringerDiscover Education2731-55252025-01-014111510.1007/s44217-025-00402-zDesigning an effective educational toy: incorporating design-thinking in the design classroomNatalie Houston0Ferney Manrique1Shi Mo2Wang Ruoqian3Ji Wenjing4Lu Yuting5Department of Graphic Design, Faculty of Architecture and Design, Wenzhou-Kean UniversityDepartment of Graphic Design, Faculty of Architecture and Design, Wenzhou-Kean UniversityDepartment of Graphic Design, Faculty of Architecture and Design, Wenzhou-Kean UniversityDepartment of Graphic Design, Faculty of Architecture and Design, Wenzhou-Kean UniversityDepartment of Graphic Design, Faculty of Architecture and Design, Wenzhou-Kean UniversityDepartment of Graphic Design, Faculty of Architecture and Design, Wenzhou-Kean UniversityAbstract “Designing an effective educational toy” is a research project that emerged from a teaching and learning course designed to facilitate creative engagement both inside and outside the classroom at Wenzhou-Kean University in China. This research study examines the incorporation of design thinking concepts in the development of an educational toy by graphic design students. Utilising the ‘Double Diamond Model of Design’, the research methodically progresses through the stages of observation, generation, prototyping, and testing to create a 3D letter-building set with the goal of improving children's educational experiences. The approach prioritises the integration of ideas through iterative design, taking safety into account, involving users, and focusing on instructional value. The key findings emphasise the effective implementation of design principles in developing a product that not only fulfils safety and educational requirements but also provides novel learning experiences. The essay continues by recommending the wider implementation of these concepts in the creation of educational toys to encourage improved learning outcomes and the development of skills in children.https://doi.org/10.1007/s44217-025-00402-zEducational psychologyEducational toyIterative designDesign-thinkingDesign classroomInnovation
spellingShingle Natalie Houston
Ferney Manrique
Shi Mo
Wang Ruoqian
Ji Wenjing
Lu Yuting
Designing an effective educational toy: incorporating design-thinking in the design classroom
Discover Education
Educational psychology
Educational toy
Iterative design
Design-thinking
Design classroom
Innovation
title Designing an effective educational toy: incorporating design-thinking in the design classroom
title_full Designing an effective educational toy: incorporating design-thinking in the design classroom
title_fullStr Designing an effective educational toy: incorporating design-thinking in the design classroom
title_full_unstemmed Designing an effective educational toy: incorporating design-thinking in the design classroom
title_short Designing an effective educational toy: incorporating design-thinking in the design classroom
title_sort designing an effective educational toy incorporating design thinking in the design classroom
topic Educational psychology
Educational toy
Iterative design
Design-thinking
Design classroom
Innovation
url https://doi.org/10.1007/s44217-025-00402-z
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