An Optimized Player Taxonomy Model for Mobile MMORPGs with Millions of Users

Massively multiplayer online role-playing games (MMORPGs) have great potential as sites for research within the social and human-computer interaction. In the MMORPGs, a stability player taxonomy model is very important for game design. It helps to balance different types of players and improve busin...

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Main Authors: Fang You, Jianping Liu, Xinjian Guan, Jianmin Wang, Zibin Zheng, Peter Tam
Format: Article
Language:English
Published: Wiley 2011-01-01
Series:Advances in Human-Computer Interaction
Online Access:http://dx.doi.org/10.1155/2011/841069
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author Fang You
Jianping Liu
Xinjian Guan
Jianmin Wang
Zibin Zheng
Peter Tam
author_facet Fang You
Jianping Liu
Xinjian Guan
Jianmin Wang
Zibin Zheng
Peter Tam
author_sort Fang You
collection DOAJ
description Massively multiplayer online role-playing games (MMORPGs) have great potential as sites for research within the social and human-computer interaction. In the MMORPGs, a stability player taxonomy model is very important for game design. It helps to balance different types of players and improve business strategy of the game. The players in mobile MMORPGs are also connected with social networks; many studies only use the player's own attributes statistics or questionnaire survey method to predict player taxonomy, so lots of social network relations' information will be lost. In this paper, by analyzing the impacts of player's social network, commercial operating data from mobile MMORPGs is used to establish our player taxonomy model (SN model). From the model results, social network-related information in mobile MMORPGs will be considered as important factors to pose this optimized player taxonomy model. As experimental results showed, compared with another player taxonomy model (RA model), our proposed player taxonomy model can achieve good results: classification is more stable.
format Article
id doaj-art-5399efaa802b4b84a8365f31b452324f
institution Kabale University
issn 1687-5893
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language English
publishDate 2011-01-01
publisher Wiley
record_format Article
series Advances in Human-Computer Interaction
spelling doaj-art-5399efaa802b4b84a8365f31b452324f2025-02-03T01:07:13ZengWileyAdvances in Human-Computer Interaction1687-58931687-59072011-01-01201110.1155/2011/841069841069An Optimized Player Taxonomy Model for Mobile MMORPGs with Millions of UsersFang You0Jianping Liu1Xinjian Guan2Jianmin Wang3Zibin Zheng4Peter Tam5School of Communication and Design, Sun Yat-Sen University, Guang Zhou 510006, ChinaSchool of Information Science and Technology, Sun Yat-Sen University, Guang Zhou 510006, ChinaSchool of Information Science and Technology, Sun Yat-Sen University, Guang Zhou 510006, ChinaSchool of Information Science and Technology, Sun Yat-Sen University, Guang Zhou 510006, ChinaDepartment of Computer Science and Engineering, The Chinese University of Hong Kong, Hong KongGameislive Corporation, 5/f, 4 Victory Avenue, Kowloon, Hong KongMassively multiplayer online role-playing games (MMORPGs) have great potential as sites for research within the social and human-computer interaction. In the MMORPGs, a stability player taxonomy model is very important for game design. It helps to balance different types of players and improve business strategy of the game. The players in mobile MMORPGs are also connected with social networks; many studies only use the player's own attributes statistics or questionnaire survey method to predict player taxonomy, so lots of social network relations' information will be lost. In this paper, by analyzing the impacts of player's social network, commercial operating data from mobile MMORPGs is used to establish our player taxonomy model (SN model). From the model results, social network-related information in mobile MMORPGs will be considered as important factors to pose this optimized player taxonomy model. As experimental results showed, compared with another player taxonomy model (RA model), our proposed player taxonomy model can achieve good results: classification is more stable.http://dx.doi.org/10.1155/2011/841069
spellingShingle Fang You
Jianping Liu
Xinjian Guan
Jianmin Wang
Zibin Zheng
Peter Tam
An Optimized Player Taxonomy Model for Mobile MMORPGs with Millions of Users
Advances in Human-Computer Interaction
title An Optimized Player Taxonomy Model for Mobile MMORPGs with Millions of Users
title_full An Optimized Player Taxonomy Model for Mobile MMORPGs with Millions of Users
title_fullStr An Optimized Player Taxonomy Model for Mobile MMORPGs with Millions of Users
title_full_unstemmed An Optimized Player Taxonomy Model for Mobile MMORPGs with Millions of Users
title_short An Optimized Player Taxonomy Model for Mobile MMORPGs with Millions of Users
title_sort optimized player taxonomy model for mobile mmorpgs with millions of users
url http://dx.doi.org/10.1155/2011/841069
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