A synthesis method for zero-sum mean-payoff asynchronous probabilistic games

Abstract The traditional synthesis problem aims to automatically construct a reactive system (if it exists) satisfying a given Linear Temporal Logic (LTL) specifications, and is often referred to as a qualitative problem. There is also a class of synthesis problems aiming at quantitative properties,...

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Bibliographic Details
Main Authors: Wei Zhao, Wanwei Liu, Zhiming Liu, Tiexin Wang
Format: Article
Language:English
Published: Nature Portfolio 2025-01-01
Series:Scientific Reports
Online Access:https://doi.org/10.1038/s41598-025-85589-9
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