WozARd: A Wizard of Oz Method for Wearable Augmented Reality Interaction—A Pilot Study

Head-mounted displays and other wearable devices open up for innovative types of interaction for wearable augmented reality (AR). However, to design and evaluate these new types of AR user interfaces, it is essential to quickly simulate undeveloped components of the system and collect feedback from...

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Main Authors: Günter Alce, Mattias Wallergård, Klas Hermodsson
Format: Article
Language:English
Published: Wiley 2015-01-01
Series:Advances in Human-Computer Interaction
Online Access:http://dx.doi.org/10.1155/2015/271231
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author Günter Alce
Mattias Wallergård
Klas Hermodsson
author_facet Günter Alce
Mattias Wallergård
Klas Hermodsson
author_sort Günter Alce
collection DOAJ
description Head-mounted displays and other wearable devices open up for innovative types of interaction for wearable augmented reality (AR). However, to design and evaluate these new types of AR user interfaces, it is essential to quickly simulate undeveloped components of the system and collect feedback from potential users early in the design process. One way of doing this is the wizard of Oz (WOZ) method. The basic idea behind WOZ is to create the illusion of a working system by having a human operator, performing some or all of the system’s functions. WozARd is a WOZ method developed for wearable AR interaction. The presented pilot study was an initial investigation of the capability of the WozARd method to simulate an AR city tour. Qualitative and quantitative data were collected from 21 participants performing a simulated AR city tour. The data analysis focused on seven categories that can have an impact on how the WozARd method is perceived by participants: precision, relevance, responsiveness, technical stability, visual fidelity, general user-experience, and human-operator performance. Overall, the results indicate that the participants perceived the simulated AR city tour as a relatively realistic experience despite a certain degree of technical instability and human-operator mistakes.
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spelling doaj-art-4867382a670d4a49b4c0ef133b77ff682025-02-03T06:08:29ZengWileyAdvances in Human-Computer Interaction1687-58931687-59072015-01-01201510.1155/2015/271231271231WozARd: A Wizard of Oz Method for Wearable Augmented Reality Interaction—A Pilot StudyGünter Alce0Mattias Wallergård1Klas Hermodsson2Sony Mobile Communications, Nya Vattentornet, 221 88 Lund, SwedenLund University, P.O. Box 118, 221 00 Lund, SwedenSony Mobile Communications, Nya Vattentornet, 221 88 Lund, SwedenHead-mounted displays and other wearable devices open up for innovative types of interaction for wearable augmented reality (AR). However, to design and evaluate these new types of AR user interfaces, it is essential to quickly simulate undeveloped components of the system and collect feedback from potential users early in the design process. One way of doing this is the wizard of Oz (WOZ) method. The basic idea behind WOZ is to create the illusion of a working system by having a human operator, performing some or all of the system’s functions. WozARd is a WOZ method developed for wearable AR interaction. The presented pilot study was an initial investigation of the capability of the WozARd method to simulate an AR city tour. Qualitative and quantitative data were collected from 21 participants performing a simulated AR city tour. The data analysis focused on seven categories that can have an impact on how the WozARd method is perceived by participants: precision, relevance, responsiveness, technical stability, visual fidelity, general user-experience, and human-operator performance. Overall, the results indicate that the participants perceived the simulated AR city tour as a relatively realistic experience despite a certain degree of technical instability and human-operator mistakes.http://dx.doi.org/10.1155/2015/271231
spellingShingle Günter Alce
Mattias Wallergård
Klas Hermodsson
WozARd: A Wizard of Oz Method for Wearable Augmented Reality Interaction—A Pilot Study
Advances in Human-Computer Interaction
title WozARd: A Wizard of Oz Method for Wearable Augmented Reality Interaction—A Pilot Study
title_full WozARd: A Wizard of Oz Method for Wearable Augmented Reality Interaction—A Pilot Study
title_fullStr WozARd: A Wizard of Oz Method for Wearable Augmented Reality Interaction—A Pilot Study
title_full_unstemmed WozARd: A Wizard of Oz Method for Wearable Augmented Reality Interaction—A Pilot Study
title_short WozARd: A Wizard of Oz Method for Wearable Augmented Reality Interaction—A Pilot Study
title_sort wozard a wizard of oz method for wearable augmented reality interaction a pilot study
url http://dx.doi.org/10.1155/2015/271231
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