Multi-Agent Maritime Traffic Simulator

This simulator is designed to support research on centralised game-theoretical algorithms for maritime traffic management. It supports an arbitrary number of vessels and land masses import. Vessels are modelled as agents whose motion is governed by the kinematic equations and the land masses are pol...

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Bibliographic Details
Main Author: Luka Grgicevic
Format: Article
Language:English
Published: Norwegian Society of Automatic Control 2024-10-01
Series:Modeling, Identification and Control
Subjects:
Online Access:http://www.mic-journal.no/PDF/2024/MIC-2024-4-2.pdf
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Description
Summary:This simulator is designed to support research on centralised game-theoretical algorithms for maritime traffic management. It supports an arbitrary number of vessels and land masses import. Vessels are modelled as agents whose motion is governed by the kinematic equations and the land masses are polygon shape files. In the simulator, each vessel has access to the reward oracle, which evaluates the agents' strategies by taking into account the risk of collision and grounding, the level of compliance with the traffic rules and the operational efficiency. A game-theoretical model predictive control then generates optimal trajectories for every traffic participant simultaneously. Vessels are engaged in repeated competitive polymatrix games, whose equilibria solutions are a series of waypoints, meant to be broadcast as navigational decision support by the Vessel Traffic Services. We convey the agents' and functions' modelling principle implemented in NetLogo and present the overall simulator structure and scope.
ISSN:0332-7353
1890-1328