Acute effects of virtual reality exercise bike games on psychophysiological outcomes in college North-African adolescents with cerebral palsy: A randomized clinical trial [version 2; peer review: 1 approved, 2 approved with reservations]

Background Cerebral palsy (CP) is a neurological disorder that can affect motor skills and psychophysiological well-being. Virtual Reality Exercise (VRE) improves cognitive and physical outcomes in patients with CP. Therefore, this study aimed to investigate the effects of VRE on attention, vigor, a...

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Main Authors: Mehdi Chlif, Amine Ghram, Makrem Soudani, Faical Farhat, Helmi Ben Saad
Format: Article
Language:English
Published: F1000 Research Ltd 2024-11-01
Series:F1000Research
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Online Access:https://f1000research.com/articles/12-1597/v2
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author Mehdi Chlif
Amine Ghram
Makrem Soudani
Faical Farhat
Helmi Ben Saad
author_facet Mehdi Chlif
Amine Ghram
Makrem Soudani
Faical Farhat
Helmi Ben Saad
author_sort Mehdi Chlif
collection DOAJ
description Background Cerebral palsy (CP) is a neurological disorder that can affect motor skills and psychophysiological well-being. Virtual Reality Exercise (VRE) improves cognitive and physical outcomes in patients with CP. Therefore, this study aimed to investigate the effects of VRE on attention, vigor, and decision-making abilities in adolescents with CP. Methods A randomized controlled trial was conducted. The intervention consisted of a single 40-minute session of VRE compared to TE conducted in a controlled laboratory environment. Results Fourteen participants (42.9 % female) were included in this analysis. The results indicated that VRE had a statistically significant positive effect on attention and vigor compared to TE. While participants in the VRE group exhibited enhanced attention levels and reported elevated levels of vigor subsequent to the exercise sessions, the memory results did not reach statistical significance. Conclusions The findings suggest that VRE is an effective intervention for improving attention and vigor in adolescents with CP. Registration Pan African Clinical Trial Registry (PACTR202308598603482; 31/08/2023). The trial was reported in accordance with the CONSORT reporting guidelines.
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spelling doaj-art-40dbd34e717b4268bfacd2f16e865fdf2025-01-18T01:00:00ZengF1000 Research LtdF1000Research2046-14022024-11-0112173736Acute effects of virtual reality exercise bike games on psychophysiological outcomes in college North-African adolescents with cerebral palsy: A randomized clinical trial [version 2; peer review: 1 approved, 2 approved with reservations]Mehdi Chlif0Amine Ghram1https://orcid.org/0000-0002-2851-0753Makrem Soudani2Faical Farhat3Helmi Ben Saad4https://orcid.org/0000-0002-7477-2965Exercise Physiology and Rehabilitation Laboratory, University of Picardy Jules Verne, Amiens, Hauts-de-France, FranceCardiac Rehabilitation, Hamad Medical Corporation, Doha, Doha, 3050, QatarResearch Laboratory Education, Motricity, Sport and Health LR19JS01, University of Sfax, Sfax, Sfax, 3000, TunisiaResearch Laboratory Education, Motricity, Sport and Health LR19JS01, University of Sfax, Sfax, Sfax, 3000, TunisiaResearch laboratory “Heart failure, LR12SP09”, Farhat HACHED Hospital,, University of Sousse, Sousse, Sousse, TunisiaBackground Cerebral palsy (CP) is a neurological disorder that can affect motor skills and psychophysiological well-being. Virtual Reality Exercise (VRE) improves cognitive and physical outcomes in patients with CP. Therefore, this study aimed to investigate the effects of VRE on attention, vigor, and decision-making abilities in adolescents with CP. Methods A randomized controlled trial was conducted. The intervention consisted of a single 40-minute session of VRE compared to TE conducted in a controlled laboratory environment. Results Fourteen participants (42.9 % female) were included in this analysis. The results indicated that VRE had a statistically significant positive effect on attention and vigor compared to TE. While participants in the VRE group exhibited enhanced attention levels and reported elevated levels of vigor subsequent to the exercise sessions, the memory results did not reach statistical significance. Conclusions The findings suggest that VRE is an effective intervention for improving attention and vigor in adolescents with CP. Registration Pan African Clinical Trial Registry (PACTR202308598603482; 31/08/2023). The trial was reported in accordance with the CONSORT reporting guidelines.https://f1000research.com/articles/12-1597/v2Cognitive Function; Decision-Making; Health; RCT; Training; Virtual Realityeng
spellingShingle Mehdi Chlif
Amine Ghram
Makrem Soudani
Faical Farhat
Helmi Ben Saad
Acute effects of virtual reality exercise bike games on psychophysiological outcomes in college North-African adolescents with cerebral palsy: A randomized clinical trial [version 2; peer review: 1 approved, 2 approved with reservations]
F1000Research
Cognitive Function; Decision-Making; Health; RCT; Training; Virtual Reality
eng
title Acute effects of virtual reality exercise bike games on psychophysiological outcomes in college North-African adolescents with cerebral palsy: A randomized clinical trial [version 2; peer review: 1 approved, 2 approved with reservations]
title_full Acute effects of virtual reality exercise bike games on psychophysiological outcomes in college North-African adolescents with cerebral palsy: A randomized clinical trial [version 2; peer review: 1 approved, 2 approved with reservations]
title_fullStr Acute effects of virtual reality exercise bike games on psychophysiological outcomes in college North-African adolescents with cerebral palsy: A randomized clinical trial [version 2; peer review: 1 approved, 2 approved with reservations]
title_full_unstemmed Acute effects of virtual reality exercise bike games on psychophysiological outcomes in college North-African adolescents with cerebral palsy: A randomized clinical trial [version 2; peer review: 1 approved, 2 approved with reservations]
title_short Acute effects of virtual reality exercise bike games on psychophysiological outcomes in college North-African adolescents with cerebral palsy: A randomized clinical trial [version 2; peer review: 1 approved, 2 approved with reservations]
title_sort acute effects of virtual reality exercise bike games on psychophysiological outcomes in college north african adolescents with cerebral palsy a randomized clinical trial version 2 peer review 1 approved 2 approved with reservations
topic Cognitive Function; Decision-Making; Health; RCT; Training; Virtual Reality
eng
url https://f1000research.com/articles/12-1597/v2
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