Choix moraux, éthique et jeux vidéos
All videogames are about choice. Fighting or hiding ? Jumping or kneeling ? Left or right ? Some games go further : they offer the player the possibility to make choices that will change the story, sometimes by the way of moral dilemnas : will my character kill or spare the criminal he has been trac...
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Format: | Article |
Language: | deu |
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Conserveries Mémorielles
2018-10-01
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Series: | Conserveries Mémorielles |
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Online Access: | https://journals.openedition.org/cm/3522 |
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author | Antoine Rocipon |
author_facet | Antoine Rocipon |
author_sort | Antoine Rocipon |
collection | DOAJ |
description | All videogames are about choice. Fighting or hiding ? Jumping or kneeling ? Left or right ? Some games go further : they offer the player the possibility to make choices that will change the story, sometimes by the way of moral dilemnas : will my character kill or spare the criminal he has been tracking during all the game ? Should I try to save this stranger and risk losing some precious ressources by doing that ? When he takes this kind of decision, the player also question his morality and his responsability in both the virtual and the real world. By doing that, videogames are changing our relation to ethic. |
format | Article |
id | doaj-art-379dd4bd431a4f43b525412c285a8663 |
institution | Kabale University |
issn | 1718-5556 |
language | deu |
publishDate | 2018-10-01 |
publisher | Conserveries Mémorielles |
record_format | Article |
series | Conserveries Mémorielles |
spelling | doaj-art-379dd4bd431a4f43b525412c285a86632025-02-05T16:16:24ZdeuConserveries MémoriellesConserveries Mémorielles1718-55562018-10-01Choix moraux, éthique et jeux vidéosAntoine RociponAll videogames are about choice. Fighting or hiding ? Jumping or kneeling ? Left or right ? Some games go further : they offer the player the possibility to make choices that will change the story, sometimes by the way of moral dilemnas : will my character kill or spare the criminal he has been tracking during all the game ? Should I try to save this stranger and risk losing some precious ressources by doing that ? When he takes this kind of decision, the player also question his morality and his responsability in both the virtual and the real world. By doing that, videogames are changing our relation to ethic.https://journals.openedition.org/cm/3522interactivitygameplayvideogamesmoral choicesethicsFable |
spellingShingle | Antoine Rocipon Choix moraux, éthique et jeux vidéos Conserveries Mémorielles interactivity gameplay videogames moral choices ethics Fable |
title | Choix moraux, éthique et jeux vidéos |
title_full | Choix moraux, éthique et jeux vidéos |
title_fullStr | Choix moraux, éthique et jeux vidéos |
title_full_unstemmed | Choix moraux, éthique et jeux vidéos |
title_short | Choix moraux, éthique et jeux vidéos |
title_sort | choix moraux ethique et jeux videos |
topic | interactivity gameplay videogames moral choices ethics Fable |
url | https://journals.openedition.org/cm/3522 |
work_keys_str_mv | AT antoinerocipon choixmorauxethiqueetjeuxvideos |