Choix moraux, éthique et jeux vidéos

All videogames are about choice. Fighting or hiding ? Jumping or kneeling ? Left or right ? Some games go further : they offer the player the possibility to make choices that will change the story, sometimes by the way of moral dilemnas : will my character kill or spare the criminal he has been trac...

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Main Author: Antoine Rocipon
Format: Article
Language:deu
Published: Conserveries Mémorielles 2018-10-01
Series:Conserveries Mémorielles
Subjects:
Online Access:https://journals.openedition.org/cm/3522
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author Antoine Rocipon
author_facet Antoine Rocipon
author_sort Antoine Rocipon
collection DOAJ
description All videogames are about choice. Fighting or hiding ? Jumping or kneeling ? Left or right ? Some games go further : they offer the player the possibility to make choices that will change the story, sometimes by the way of moral dilemnas : will my character kill or spare the criminal he has been tracking during all the game ? Should I try to save this stranger and risk losing some precious ressources by doing that ? When he takes this kind of decision, the player also question his morality and his responsability in both the virtual and the real world. By doing that, videogames are changing our relation to ethic.
format Article
id doaj-art-379dd4bd431a4f43b525412c285a8663
institution Kabale University
issn 1718-5556
language deu
publishDate 2018-10-01
publisher Conserveries Mémorielles
record_format Article
series Conserveries Mémorielles
spelling doaj-art-379dd4bd431a4f43b525412c285a86632025-02-05T16:16:24ZdeuConserveries MémoriellesConserveries Mémorielles1718-55562018-10-01Choix moraux, éthique et jeux vidéosAntoine RociponAll videogames are about choice. Fighting or hiding ? Jumping or kneeling ? Left or right ? Some games go further : they offer the player the possibility to make choices that will change the story, sometimes by the way of moral dilemnas : will my character kill or spare the criminal he has been tracking during all the game ? Should I try to save this stranger and risk losing some precious ressources by doing that ? When he takes this kind of decision, the player also question his morality and his responsability in both the virtual and the real world. By doing that, videogames are changing our relation to ethic.https://journals.openedition.org/cm/3522interactivitygameplayvideogamesmoral choicesethicsFable
spellingShingle Antoine Rocipon
Choix moraux, éthique et jeux vidéos
Conserveries Mémorielles
interactivity
gameplay
videogames
moral choices
ethics
Fable
title Choix moraux, éthique et jeux vidéos
title_full Choix moraux, éthique et jeux vidéos
title_fullStr Choix moraux, éthique et jeux vidéos
title_full_unstemmed Choix moraux, éthique et jeux vidéos
title_short Choix moraux, éthique et jeux vidéos
title_sort choix moraux ethique et jeux videos
topic interactivity
gameplay
videogames
moral choices
ethics
Fable
url https://journals.openedition.org/cm/3522
work_keys_str_mv AT antoinerocipon choixmorauxethiqueetjeuxvideos