Video games and metacognition in the classroom for the development of 21st century skills: a systematic review

IntroductionGame-based learning is a methodology that has gained importance in the world of education due to the benefits of implementing ICT in the classroom. Due to the intellectual and competence demands that some commercial video games promote, they can be very valuable tools to stimulate and pr...

Full description

Saved in:
Bibliographic Details
Main Authors: Mirian Checa-Romero, José Miguel Gimenez-Lozano
Format: Article
Language:English
Published: Frontiers Media S.A. 2025-01-01
Series:Frontiers in Education
Subjects:
Online Access:https://www.frontiersin.org/articles/10.3389/feduc.2024.1485098/full
Tags: Add Tag
No Tags, Be the first to tag this record!