DomeVR: Immersive virtual reality for primates and rodents.

Immersive virtual reality (VR) environments are a powerful tool to explore cognitive processes ranging from memory and navigation to visual processing and decision making-and to do so in a naturalistic yet controlled setting. As such, they have been employed across different species, and by a divers...

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Main Authors: Katharine A Shapcott, Marvin Weigand, Mina Glukhova, Martha N Havenith, Marieke L Schölvinck
Format: Article
Language:English
Published: Public Library of Science (PLoS) 2025-01-01
Series:PLoS ONE
Online Access:https://doi.org/10.1371/journal.pone.0308848
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author Katharine A Shapcott
Marvin Weigand
Mina Glukhova
Martha N Havenith
Marieke L Schölvinck
author_facet Katharine A Shapcott
Marvin Weigand
Mina Glukhova
Martha N Havenith
Marieke L Schölvinck
author_sort Katharine A Shapcott
collection DOAJ
description Immersive virtual reality (VR) environments are a powerful tool to explore cognitive processes ranging from memory and navigation to visual processing and decision making-and to do so in a naturalistic yet controlled setting. As such, they have been employed across different species, and by a diverse range of research groups. Unfortunately, designing and implementing behavioral tasks in such environments often proves complicated. To tackle this challenge, we created DomeVR, an immersive VR environment built using Unreal Engine 4 (UE4). UE4 is a powerful game engine supporting photo-realistic graphics and containing a visual scripting language designed for use by non-programmers. As a result, virtual environments are easily created using drag-and-drop elements. DomeVR aims to make these features accessible to neuroscience experiments. This includes a logging and synchronization system to solve timing uncertainties inherent in UE4; an interactive GUI for scientists to observe subjects during experiments and adjust task parameters on the fly, and a dome projection system for full task immersion in non-human subjects. These key features are modular and can easily be added individually into other UE4 projects. Finally, we present proof-of-principle data highlighting the functionality of DomeVR in three different species: human, macaque and mouse.
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institution Kabale University
issn 1932-6203
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publishDate 2025-01-01
publisher Public Library of Science (PLoS)
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series PLoS ONE
spelling doaj-art-32359d99749a4085980644bfbb0860882025-02-05T05:31:22ZengPublic Library of Science (PLoS)PLoS ONE1932-62032025-01-01201e030884810.1371/journal.pone.0308848DomeVR: Immersive virtual reality for primates and rodents.Katharine A ShapcottMarvin WeigandMina GlukhovaMartha N HavenithMarieke L SchölvinckImmersive virtual reality (VR) environments are a powerful tool to explore cognitive processes ranging from memory and navigation to visual processing and decision making-and to do so in a naturalistic yet controlled setting. As such, they have been employed across different species, and by a diverse range of research groups. Unfortunately, designing and implementing behavioral tasks in such environments often proves complicated. To tackle this challenge, we created DomeVR, an immersive VR environment built using Unreal Engine 4 (UE4). UE4 is a powerful game engine supporting photo-realistic graphics and containing a visual scripting language designed for use by non-programmers. As a result, virtual environments are easily created using drag-and-drop elements. DomeVR aims to make these features accessible to neuroscience experiments. This includes a logging and synchronization system to solve timing uncertainties inherent in UE4; an interactive GUI for scientists to observe subjects during experiments and adjust task parameters on the fly, and a dome projection system for full task immersion in non-human subjects. These key features are modular and can easily be added individually into other UE4 projects. Finally, we present proof-of-principle data highlighting the functionality of DomeVR in three different species: human, macaque and mouse.https://doi.org/10.1371/journal.pone.0308848
spellingShingle Katharine A Shapcott
Marvin Weigand
Mina Glukhova
Martha N Havenith
Marieke L Schölvinck
DomeVR: Immersive virtual reality for primates and rodents.
PLoS ONE
title DomeVR: Immersive virtual reality for primates and rodents.
title_full DomeVR: Immersive virtual reality for primates and rodents.
title_fullStr DomeVR: Immersive virtual reality for primates and rodents.
title_full_unstemmed DomeVR: Immersive virtual reality for primates and rodents.
title_short DomeVR: Immersive virtual reality for primates and rodents.
title_sort domevr immersive virtual reality for primates and rodents
url https://doi.org/10.1371/journal.pone.0308848
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