An Effective Multimedia Item Shell Design for Individualized Education: The Crome Project
There are several advantages to creating multimedia item types and applying computer-based adaptive testing in education. First is the capability to motivate learning by making the learners feel more engaged and in an interactive environment. Second is a better concept representation, which is not p...
Saved in:
Main Authors: | , |
---|---|
Format: | Article |
Language: | English |
Published: |
Wiley
2008-01-01
|
Series: | Advances in Multimedia |
Online Access: | http://dx.doi.org/10.1155/2008/825671 |
Tags: |
Add Tag
No Tags, Be the first to tag this record!
|
_version_ | 1832554898529452032 |
---|---|
author | Irene Cheng Anup Basu |
author_facet | Irene Cheng Anup Basu |
author_sort | Irene Cheng |
collection | DOAJ |
description | There are several advantages to creating multimedia item types and applying computer-based adaptive testing in education. First is the capability to motivate learning by making the learners feel more engaged and in an interactive environment. Second is a better concept representation, which is not possible in conventional multiple-choice tests. Third is the advantage of individualized curriculum design, rather than a curriculum designed for an average student. Fourth is a good choice of the next question, associated with the appropriate difficulty level based on a student's response to the current question. However, many issues need to be addressed when achieving these goals, including: (a) the large number of item types required to represent the current multiple-choice questions in multimedia formats, (b) the criterion used to determine the difficulty level of a multimedia question item, and (c) the methodology applied to the question selection process for individual students. In this paper, we propose a multimedia item shell design that not only reduces the number of item types required, but also computes difficulty level of an item automatically. The concept of question seed is introduced to make content creation more cost-effective. The proposed item shell framework facilitates efficient communication between user responses at the client, and the scoring agents integrated with a student ability assessor at the server. We also describe approaches for automatically estimating difficulty level of questions, and discuss preliminary evaluation of multimedia item types by students. |
format | Article |
id | doaj-art-3231d652a31244469b9265615bc6db74 |
institution | Kabale University |
issn | 1687-5680 1687-5699 |
language | English |
publishDate | 2008-01-01 |
publisher | Wiley |
record_format | Article |
series | Advances in Multimedia |
spelling | doaj-art-3231d652a31244469b9265615bc6db742025-02-03T05:50:14ZengWileyAdvances in Multimedia1687-56801687-56992008-01-01200810.1155/2008/825671825671An Effective Multimedia Item Shell Design for Individualized Education: The Crome ProjectIrene Cheng0Anup Basu1Department of Computing Science, University of Alberta, T6B 2E8, CanadaDepartment of Computing Science, University of Alberta, T6B 2E8, CanadaThere are several advantages to creating multimedia item types and applying computer-based adaptive testing in education. First is the capability to motivate learning by making the learners feel more engaged and in an interactive environment. Second is a better concept representation, which is not possible in conventional multiple-choice tests. Third is the advantage of individualized curriculum design, rather than a curriculum designed for an average student. Fourth is a good choice of the next question, associated with the appropriate difficulty level based on a student's response to the current question. However, many issues need to be addressed when achieving these goals, including: (a) the large number of item types required to represent the current multiple-choice questions in multimedia formats, (b) the criterion used to determine the difficulty level of a multimedia question item, and (c) the methodology applied to the question selection process for individual students. In this paper, we propose a multimedia item shell design that not only reduces the number of item types required, but also computes difficulty level of an item automatically. The concept of question seed is introduced to make content creation more cost-effective. The proposed item shell framework facilitates efficient communication between user responses at the client, and the scoring agents integrated with a student ability assessor at the server. We also describe approaches for automatically estimating difficulty level of questions, and discuss preliminary evaluation of multimedia item types by students.http://dx.doi.org/10.1155/2008/825671 |
spellingShingle | Irene Cheng Anup Basu An Effective Multimedia Item Shell Design for Individualized Education: The Crome Project Advances in Multimedia |
title | An Effective Multimedia Item Shell Design for Individualized Education: The Crome Project |
title_full | An Effective Multimedia Item Shell Design for Individualized Education: The Crome Project |
title_fullStr | An Effective Multimedia Item Shell Design for Individualized Education: The Crome Project |
title_full_unstemmed | An Effective Multimedia Item Shell Design for Individualized Education: The Crome Project |
title_short | An Effective Multimedia Item Shell Design for Individualized Education: The Crome Project |
title_sort | effective multimedia item shell design for individualized education the crome project |
url | http://dx.doi.org/10.1155/2008/825671 |
work_keys_str_mv | AT irenecheng aneffectivemultimediaitemshelldesignforindividualizededucationthecromeproject AT anupbasu aneffectivemultimediaitemshelldesignforindividualizededucationthecromeproject AT irenecheng effectivemultimediaitemshelldesignforindividualizededucationthecromeproject AT anupbasu effectivemultimediaitemshelldesignforindividualizededucationthecromeproject |