Enhancing Literacy and Numeracy through Inquiry-Based Learning: The Impact of E-Lens as an Innovative Board Game
The problem faced is the low literacy and numeracy skills of students, which pose a challenge for conventional teaching methods. This study aims to analyze the effectiveness of the inquiry-based learning game, E-Lens, in improving students' literacy and numeracy. The study employs a quasi-expe...
Saved in:
| Main Authors: | Puji Subekti, Widya Adhariyanty Rahayu |
|---|---|
| Format: | Article |
| Language: | English |
| Published: |
Universitas Pendidikan Ganesha
2024-10-01
|
| Series: | Indonesian Values and Character Education Journal |
| Subjects: | |
| Online Access: | https://ejournal.undiksha.ac.id/index.php/IVCEJ/article/view/83964 |
| Tags: |
Add Tag
No Tags, Be the first to tag this record!
|
Similar Items
-
Development of a traditional game “engklek” based on numeracy literacy to improve locomotor movements of elementary school students
by: Silvie Roikhatul Jannah, et al.
Published: (2024-10-01) -
Impact the Labirin: the board game on the student’s numeracy ability
by: Deni Dwi Putra, et al.
Published: (2024-01-01) -
Systematic Literature Review: How Important are Literacy and Numeracy for Students, and How to Improve it?
by: Ulya Ghifrani Rahmania, et al.
Published: (2024-08-01) -
Students' mathematical errors in solving literacy and numeracy problems
by: Alfiani Athma Putri Rosyadi, et al.
Published: (2024-04-01) -
Student’s Perceptions of Numeracy Assessment in The Context of Children's Games for STEAM Education in Elementary Schools
by: Wiryanto Wiryanto, et al.
Published: (2024-06-01)