Los videojuegos y los niños peruanos: tiempo libre y procesos de socialización
The videogames (VG) have extensively installed themselves in homes and renting places. They concem both, boys and girls, and embrace all socioeconomical levels. In spite of the powerful fascination the VG exert, Uttle research has been done. We show the outcome of our research: not only the simil...
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| Main Authors: | , |
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| Format: | Article |
| Language: | English |
| Published: |
Universidad de Colima
1996-01-01
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| Series: | Estudios sobre las Culturas Contemporáneas |
| Online Access: | http://www.redalyc.org/articulo.oa?id=31600406 |
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| Summary: | The videogames (VG) have extensively installed themselves in homes
and renting places. They concem both, boys and girls, and embrace all socioeconomical levels. In spite of the powerful fascination the VG
exert, Uttle research has been done. We show the outcome of our research:
not only the similarities or the differences found according to
the socioeconomical levels and gender, but also the relative place that
VG occupy in the general frame of traditional entertainment activities. |
|---|---|
| ISSN: | 1405-2210 |