Design of Interactive Media for Japanese M-Learning Based on Android Using UML and Waterfall Model

The development of open source technology has created many innovations created by developers in creating Android-based applications. One of them is creating interactive media M-Learning Japanese language learning based on Android. Japanese M-Learning is made to facilitate students in the learning pr...

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Main Authors: Apriade Voutama, Elfina Novalia
Format: Article
Language:English
Published: Universitas Buana Perjuangan Karawang 2025-01-01
Series:Buana Information Technology and Computer Sciences
Subjects:
Online Access:https://journal.ubpkarawang.ac.id/index.php/bit-cs/article/view/8283
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author Apriade Voutama
Elfina Novalia
author_facet Apriade Voutama
Elfina Novalia
author_sort Apriade Voutama
collection DOAJ
description The development of open source technology has created many innovations created by developers in creating Android-based applications. One of them is creating interactive media M-Learning Japanese language learning based on Android. Japanese M-Learning is made to facilitate students in the learning process and provide interactive convenience in improving Japanese language skills. M-Learning is made using the Android programming language with UML (Unified Modeling Language) design analysis tools and the waterfall model. The initial analysis uses the Usecase model to determine the actors involved in the system, and the flow of actor activities using the Activity and Sequence models and several other supporting models. The User Interface is made to describe the system being built and the Flowchart is designed to see the scheme running on the Japanese M-Learning interactive media system. The results of the analysis were carried out by taking satisfaction data from 30 student respondents, 81% stated that this Interactive Media was Good.
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institution Kabale University
issn 2715-2448
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publishDate 2025-01-01
publisher Universitas Buana Perjuangan Karawang
record_format Article
series Buana Information Technology and Computer Sciences
spelling doaj-art-2fa8964f06af4ae7926a91f7702381fc2025-01-31T15:07:54ZengUniversitas Buana Perjuangan KarawangBuana Information Technology and Computer Sciences2715-24482715-71992025-01-0161263810.36805/bit-cs.v6i1.82838283Design of Interactive Media for Japanese M-Learning Based on Android Using UML and Waterfall ModelApriade Voutama0Elfina Novalia1Universitas Singaperbangsa KarawangUniversitas Buana Perjuangan KarawangThe development of open source technology has created many innovations created by developers in creating Android-based applications. One of them is creating interactive media M-Learning Japanese language learning based on Android. Japanese M-Learning is made to facilitate students in the learning process and provide interactive convenience in improving Japanese language skills. M-Learning is made using the Android programming language with UML (Unified Modeling Language) design analysis tools and the waterfall model. The initial analysis uses the Usecase model to determine the actors involved in the system, and the flow of actor activities using the Activity and Sequence models and several other supporting models. The User Interface is made to describe the system being built and the Flowchart is designed to see the scheme running on the Japanese M-Learning interactive media system. The results of the analysis were carried out by taking satisfaction data from 30 student respondents, 81% stated that this Interactive Media was Good.https://journal.ubpkarawang.ac.id/index.php/bit-cs/article/view/8283m-learning, japanese, uml, waterfall, android
spellingShingle Apriade Voutama
Elfina Novalia
Design of Interactive Media for Japanese M-Learning Based on Android Using UML and Waterfall Model
Buana Information Technology and Computer Sciences
m-learning, japanese, uml, waterfall, android
title Design of Interactive Media for Japanese M-Learning Based on Android Using UML and Waterfall Model
title_full Design of Interactive Media for Japanese M-Learning Based on Android Using UML and Waterfall Model
title_fullStr Design of Interactive Media for Japanese M-Learning Based on Android Using UML and Waterfall Model
title_full_unstemmed Design of Interactive Media for Japanese M-Learning Based on Android Using UML and Waterfall Model
title_short Design of Interactive Media for Japanese M-Learning Based on Android Using UML and Waterfall Model
title_sort design of interactive media for japanese m learning based on android using uml and waterfall model
topic m-learning, japanese, uml, waterfall, android
url https://journal.ubpkarawang.ac.id/index.php/bit-cs/article/view/8283
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