Pérégrination en forêt dans le monde virtuel : ses représentations et usages dans les jeux vidéo
This article examines a specific space, the forest, and above all the ways in which it is represented and used in the virtual world. The aim is to better understand the diversity it offers in aesthetic terms and in relation to the practices of the players, whether or not these practices are directly...
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Main Author: | |
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Format: | Article |
Language: | fra |
Published: |
Agrocampus Angers, Ecole nationale supérieure du paysage, ENP Blois, ENSAP Bordeaux, ENSAP Lille
2020-07-01
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Series: | Projets de Paysage |
Subjects: | |
Online Access: | https://journals.openedition.org/paysage/7672 |
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Summary: | This article examines a specific space, the forest, and above all the ways in which it is represented and used in the virtual world. The aim is to better understand the diversity it offers in aesthetic terms and in relation to the practices of the players, whether or not these practices are directly induced by the workings of the game. |
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ISSN: | 1969-6124 |