Encoding Theory of Mind in Character Design for Pedagogical Interactive Narrative

Computer aided interactive narrative allows people to participate actively in a dynamically unfolding story, by playing a character or by exerting directorial control. Because of its potential for providing interesting stories as well as allowing user interaction, interactive narrative has been reco...

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Bibliographic Details
Main Authors: Mei Si, Stacy C. Marsella
Format: Article
Language:English
Published: Wiley 2014-01-01
Series:Advances in Human-Computer Interaction
Online Access:http://dx.doi.org/10.1155/2014/386928
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Summary:Computer aided interactive narrative allows people to participate actively in a dynamically unfolding story, by playing a character or by exerting directorial control. Because of its potential for providing interesting stories as well as allowing user interaction, interactive narrative has been recognized as a promising tool for providing both education and entertainment. This paper discusses the challenges in creating interactive narratives for pedagogical applications and how the challenges can be addressed by using agent-based technologies. We argue that a rich model of characters and in particular a Theory of Mind capacity are needed. The character architect in the Thespian framework for interactive narrative is presented as an example of how decision-theoretic agents can be used for encoding Theory of Mind and for creating pedagogical interactive narratives.
ISSN:1687-5893
1687-5907