View-Dependent Tessellation and Simulation of Ocean Surfaces
Modeling and rendering realistic ocean scenes have been thoroughly investigated for many years. Its appearance has been studied and it is possible to find very detailed simulations where a high degree of realism is achieved. Nevertheless, among the solutions to ocean rendering, real-time management...
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Main Authors: | Anna Puig-Centelles, Francisco Ramos, Oscar Ripolles, Miguel Chover, Mateu Sbert |
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Format: | Article |
Language: | English |
Published: |
Wiley
2014-01-01
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Series: | The Scientific World Journal |
Online Access: | http://dx.doi.org/10.1155/2014/979418 |
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