The effect of dynamic and static virtual reality environments on the prevalence of cybersickness symptoms

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Bibliographic Details
Main Authors: Konrad Młyńczak, Witold Pawełczyk, Javier Molina Jimenez, Alejandro Galán-Mercant, Sebastian Rutkowski
Format: Article
Language:English
Published: The Polish Chamber of Physiotherapists 2024-12-01
Series:Physiotherapy Review
Subjects:
Online Access:https://www.termedia.pl/The-effect-of-dynamic-and-static-virtual-reality-environments-on-the-prevalence-of-cybersickness-symptoms,161,55365,1,1.html
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author Konrad Młyńczak
Witold Pawełczyk
Javier Molina Jimenez
Alejandro Galán-Mercant
Sebastian Rutkowski
author_facet Konrad Młyńczak
Witold Pawełczyk
Javier Molina Jimenez
Alejandro Galán-Mercant
Sebastian Rutkowski
author_sort Konrad Młyńczak
collection DOAJ
format Article
id doaj-art-0f12fbd8ae244374bb628ec91515ee97
institution Kabale University
issn 2719-5139
2719-9665
language English
publishDate 2024-12-01
publisher The Polish Chamber of Physiotherapists
record_format Article
series Physiotherapy Review
spelling doaj-art-0f12fbd8ae244374bb628ec91515ee972025-01-27T10:37:47ZengThe Polish Chamber of PhysiotherapistsPhysiotherapy Review2719-51392719-96652024-12-01284465610.5114/phr.2024.14597655365The effect of dynamic and static virtual reality environments on the prevalence of cybersickness symptomsKonrad MłyńczakWitold PawełczykJavier Molina JimenezAlejandro Galán-MercantSebastian Rutkowskihttps://www.termedia.pl/The-effect-of-dynamic-and-static-virtual-reality-environments-on-the-prevalence-of-cybersickness-symptoms,161,55365,1,1.htmlvirtual reality vr cybersickness.
spellingShingle Konrad Młyńczak
Witold Pawełczyk
Javier Molina Jimenez
Alejandro Galán-Mercant
Sebastian Rutkowski
The effect of dynamic and static virtual reality environments on the prevalence of cybersickness symptoms
Physiotherapy Review
virtual reality
vr
cybersickness.
title The effect of dynamic and static virtual reality environments on the prevalence of cybersickness symptoms
title_full The effect of dynamic and static virtual reality environments on the prevalence of cybersickness symptoms
title_fullStr The effect of dynamic and static virtual reality environments on the prevalence of cybersickness symptoms
title_full_unstemmed The effect of dynamic and static virtual reality environments on the prevalence of cybersickness symptoms
title_short The effect of dynamic and static virtual reality environments on the prevalence of cybersickness symptoms
title_sort effect of dynamic and static virtual reality environments on the prevalence of cybersickness symptoms
topic virtual reality
vr
cybersickness.
url https://www.termedia.pl/The-effect-of-dynamic-and-static-virtual-reality-environments-on-the-prevalence-of-cybersickness-symptoms,161,55365,1,1.html
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