Medievalismi videoludici: come i videogame immaginano e ricreano le guerre medievali
The aim of the article is to conduct a critical analysis on how some historical videogames recreate and reinterpret medieval wars. The historical games analyzed include highly successful video game sagas such as Age of Empires II, and related expansions, and the Total War saga, to which is added the...
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| Main Author: | |
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| Format: | Article |
| Language: | English |
| Published: |
Diacronie
2023-12-01
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| Series: | Diacronie. Studi di Storia Contemporanea |
| Subjects: | |
| Online Access: | http://www.studistorici.com/2023/12/29/oldani_numero_56/ |
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| Summary: | The aim of the article is to conduct a critical analysis on how some historical videogames recreate and reinterpret medieval wars. The historical games analyzed include highly successful video game sagas such as Age of Empires II, and related expansions, and the Total War saga, to which is added the Mod Medieval Kingdoms 1212 A.D. After having analyzed the content, we will proceed to observe how videogames also contribute to mediating our relationship with the Middle Ages through the concept of “medievalism”, that is, that cultural phenomenon that projects in the present time one or more idealized representations of the medieval period, in particular with the sphere of war. |
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| ISSN: | 2038-0925 |