Šekrst, K. The Status of Video Games as Self-Involving Interactive Fictions: Fuzzy Intervals and Hard Identifications. University of Zadar.
Chicago Style (17th ed.) CitationŠekrst, Kristina. The Status of Video Games as Self-Involving Interactive Fictions: Fuzzy Intervals and Hard Identifications. University of Zadar.
MLA (9th ed.) CitationŠekrst, Kristina. The Status of Video Games as Self-Involving Interactive Fictions: Fuzzy Intervals and Hard Identifications. University of Zadar.
Warning: These citations may not always be 100% accurate.