Gamification Application for Promoting and Encouraging Physical Activity in the Elderly
Physical activity positively promotes calmness and lowers stress levels, overall quality of life, and subjective well-being, particularly among older people. Isolation, shifts in cognition, and a decline in motor abilities are some of the negative consequences of ageing that make many seniors wary o...
Saved in:
Main Authors: | Narmin Mohammed Noori, Awaz Naaman Saleem, Muhammed Anwar |
---|---|
Format: | Article |
Language: | English |
Published: |
Tishk International University
2024-06-01
|
Series: | Eurasian Journal of Science and Engineering |
Subjects: | |
Online Access: | https://eajse.tiu.edu.iq/index.php/eajse/article/view/414 |
Tags: |
Add Tag
No Tags, Be the first to tag this record!
|
Similar Items
-
THE USE OF GAMIFICATION IN THE PREVENTION OF DYSLEXIA OF CHILDREN IN PRESCHOOL AGE
by: Hanna Mytsyk, et al.
Published: (2024-02-01) -
Use of gamification to increasing motivation in learning
by: Ayesha Zafar, et al.
Published: (2022-06-01) -
Kahoot! as innovation gamification for examination
by: Efrilla Niza, et al.
Published: (2022-06-01) -
Gamification: characteristics, trends, risks
by: A. P. Avdeeva, et al.
Published: (2024-10-01) -
Can Occupational Stress be Reduced by Gamification? A Study of Newcomers
by: Žigimantas Pečiūra
Published: (2023-10-01)